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Peter Shea

Also Known As

  • Pete Shea

Game Credits


GRID (2008)   (Project Manager)


Fast & Furious: Showdown (2013)   (Creative Director)
Hot Wheels: World's Best Driver (2013)   (Creative Director)
NASCAR: Unleashed (2011)   (Creative Director)
Need for Speed: The Run (2011)   (Creative Director)
Hot Wheels: Track Attack (2010)   (Creative Director)
SpongeBob's Boating Bash (2010)   (Creative Director)
TrackMania: Build to Race (2010)   (Creative Director)
Need for Speed: Nitro (2009)   (Creative Director)
GRID (2008)   (Game Design)
Need for Speed: Undercover (2008)   (Game Design)
TrackMania DS (2008)   (Creative Director)
Cartoon Network Racing (2006)   (Creative Director)
Brave: The Search for Spirit Dancer (2005)   (Assistant Director)
State of Emergency (2002)   (Design Consultants)
Tom and Jerry in War of the Whiskers (2002)   (Lead Game Designer)
Tom and Jerry in Fists of Furry (2000)   (Game Design)
Earthworm Jim 3D (1999)   (Game Design)


Need for Speed: The Run (2011)   (Story Writer)


Earthworm Jim 3D (1999)   (Lead Anxiety)


Tom and Jerry in War of the Whiskers (2002)   (With Thanks to)

Developer Biography

Peter's first professional Games Job was with VIS entertainment, working as a Map Designer. He soon became Lead Game Designer on Earthworm Jim 3D (N64, Interplay). Followed this with idea to turn Tom and Jerry license into 3D fighting game. Tom and Jerry: Fists of Furry (N64, PC, Ubisoft) was the result- the first time the cartoon duo were ever rendered in the third dimension.

Peter then had a 6 month period as Design Consultant on State of Emergency (PS2, Xbox, Rockstar), where he helped to redesign core gameplay, camera systems, and arcade game design. Thanks to some great marketing, game debuted at number 1 in USA and Europe and sold over 1.6M units.

At the same time Peter was working on Brave: The Search for Spirit Dancer (PS2, SCEE)- and worked on the design of this original game from first concepts through to Gold Master. When VIS went bust, Peter went to DC Studios, which lasted a year before they went into liquidation.

Peter is currently Creative Director at Firebrand Games in Glasgow, Scotland.

Last updated: Jul 30, 2006

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