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|Lost Within (2015)||(President)|
|Lost Within (2015)||(Technology Director)|
|Batman: Arkham Origins (2013)||(Tech Lead)|
|BioShock Infinite (2013)||(Additional Programming)|
|Rune: Classic (2012)||(Programmers)|
|Prey (2006)||(Programming Lead)|
|Rune: Gold (2001)||(Programmers)|
|Rune: Halls of Valhalla (2001)||(Programmers)|
|Rune (2000)||(Programming Lead)|
|Take No Prisoners (1997)||(Lead Programmer)|
|Necrodome (1996)||(Physics & Network)|
|Hexen: Beyond Heretic (1995)||(Programming)|
|Dead Man's Hand (2004)||(Special Thanks)|
As a long-time veteran of the gaming industry, Paul's duties are split between lead programming and serving as President of the company. The 'teacher' provides Human Head Studios with a blistering array of technologies and the tools to make them sing. His previous projects include: Rune Viking Warlord, Rune, Rune- Halls of Valhalla, Take No Prisoners, Mageslayer, Necrodome, Hexen, and Cyclones.
Selected articles from Human Head Studios Official Company Website
Last updated: Jun 08, 2004
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