Thomas R. Decker
Also Known As
- Tom Decker
Game Credits
Business | ||||
Baldur's Gate: Tales of the Sword Coast (1999) | (Localization Management) | |||
Production | ||||
Vampire: The Masquerade - Bloodlines (2004) | (Troika Producer) | |||
The Temple of Elemental Evil: A Classic Greyhawk A... (2003) | (Producer / Designer) | |||
Icewind Dale II (2002) | (International Product Manager) | |||
Die by the Sword: Limb from Limb (1998) | (International Product Manager) | |||
Fallout (1997) | (Original Producer) | |||
Mario Teaches Typing 2 (1997) | (Producer) | |||
Bridge Deluxe 2 with Omar Sharif (1996) | (Producers) | |||
Kingdom: The Far Reaches (1995) | (Producer) | |||
Mario's Game Gallery (1995) | (Producer) | |||
Star Reach (1994) | (Produced by) | |||
Rags to Riches: The Financial Market Simulation (1993) | (Produced By) | |||
4-in-1 Fun Pak (1992) | (Producer) | |||
Mario Teaches Typing (1992) | (Producer) | |||
Omar Sharif on Bridge (1992) | (Produced by) | |||
The Bard's Tale Construction Set (1991) | (Producer) | |||
Dvorak on Typing (1991) | (Produced by) | |||
Lexi-Cross (1991) | (Associate Producer) | |||
J.R.R. Tolkien's The Lord of the Rings, Vol. I (1990) | (Production Assistance) | |||
Design | ||||
Rags to Riches: The Financial Market Simulation (1993) | (Designed By) | |||
Mario Teaches Typing (1992) | (Design) | |||
The Bard's Tale Construction Set (1991) | (Isil Thania (sample scenario)) | |||
The Adventures of Rad Gravity (1990) | (Design by) | |||
Programming/Engineering | ||||
The Adventures of Rad Gravity (1990) | (Programming by) | |||
Art/Graphics | ||||
Trivial Pursuit Interactive Multimedia Game (1994) | (Animators) | |||
Audio | ||||
Stonekeep (1995) | (Starring) | |||
Quality Assurance | ||||
Castles (1991) | (Playtesting) | |||
RPM Racing (1991) | (Manual Quality Control by) | |||
J.R.R. Tolkien's The Lord of the Rings, Vol. I (1990) | (Playtesters of Middle-earth) | |||
Battle Chess (1989) | (Testing by) | |||
Wasteland (1989) | (Playtesting) | |||
Neuromancer (1988) | (Testing by) | |||
Localization | ||||
Icewind Dale: Enhanced Edition (2014) | (International Product Manager) | |||
Baldur's Gate: Dark Alliance (2002) | (International Product Manager) | |||
MDK 2 (2000) | (International Product Manager) | |||
Sacrifice (2000) | (Localisation Manager) | |||
Baldur's Gate (1998) | (Localization Assistant) | |||
Die by the Sword (1998) | (Localization Coordinators) | |||
Marketing | ||||
Baldur's Gate: Dark Alliance (2002) | (International Product Manager) | |||
Hunter: The Reckoning (2002) | (International Product Manager) | |||
Icewind Dale (2000) | (International Product Manager) | |||
Star Trek: Starfleet Command Volume II - Empires a... (2000) | (International Product Manager) | |||
Descent: Freespace - The Great War (1998) | (International Product Manager) | |||
Fallout 2 (1998) | (International Product Manager) | |||
Of Light and Darkness: The Prophecy (1998) | (International Product Manager) | |||
Fallout (1997) | (International Product Manager) | |||
Public Relations | ||||
Baldur's Gate II: Throne of Bhaal (2001) | (International Product Manager) | |||
Creative Services | ||||
Icewind Dale: Heart of Winter (2001) | (International Product Manager) | |||
Giants: Citizen Kabuto (2000) | (International Production Manager) | |||
Star Reach (1994) | (Manual by) | |||
Mario Teaches Typing (1992) | (Manual Written by) | |||
The Bard's Tale Construction Set (1991) | (Manual by) | |||
Dvorak on Typing (1991) | (Manual Written by) | |||
Track Meet (1991) | (Written by) | |||
Battle Chess II: Chinese Chess (1990) | (Manual) | |||
Thanks | ||||
Dragon Wars (1989) | (Special Thanks to) | |||
Other | ||||
Icewind Dale (2000) | (International Product Manager) | |||
J.R.R. Tolkien's Lord of the Rings: Volume One (1994) | (The Creatures of Middle-Earth) | |||
Developer Biography
After spending fourteen years at Interplay, Tom Decker left to reunite with Tim Cain at Troika Games.
At Interplay, Tom had worked with Tim as producer/designer on Bard's Tale Construction Set and Rags to Riches before heading up Interplay's Brainstorm division and later the localization department.
Last updated: May 20, 2003
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