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Stretch Williams

Game Credits


SpongeBob SquarePants: Revenge of the Flying Dutchman (2002)   (Studio Manager)


Jimmy Neutron: Boy Genius (2002)   (Executive Producer)


Jane's Combat Simulations: AH-64D Longbow (1996)   (Foley, Audio Mixing)


American McGee's Alice (2000)   (Sound)
Jane's Combat Simulations: F/A-18 Simulator (2000)   (Audio Production)
Ultima IX: Ascension (1999)   (Sound Mix)
Fighter Pilot (1998)   (Music (Origin Systems, Inc.))
Jane's Combat Simulations: F-15 (1998)   (Audio Production)
Wing Commander: Secret Ops (1998)   (Audio Director)
Jane's Combat Simulations: Longbow 2 (1997)   (Guitar )
Wing Commander: Prophecy (1997)   (Cinematic Re-Recording)
Wing Commander: Prophecy (Deluxe) (1997)   (Cinematic Re-Recording)
Soviet Strike (1996)   (Sound Design)
Wing Commander IV: The Price of Freedom (1996)   (Audio Processing)
Wing Commander: The Kilrathi Saga (1996)   (Digital SFX)
Pacific Strike (1994)   (Sound Effects)
Pacific Strike: Speech Pack (1994)   (Taping)
Super Wing Commander (1994)   (Sound Designers)
Wing Commander III: Heart of the Tiger (1994)   (Sound Editor/Dialogue Editor/Sound Design)
Strike Commander: Tactical Operations (1993)   (General MIDI Processing)

Developer Biography

Stretch Williams was head of Kalisto Entertainment's US division Kalisto Entertainment USA Inc. (Austin Studio Manager) until it was shut down in April 2002. One month later, in May 2002, he co-founded the development studio BigSky Interactive, Inc. where he was President and CEO. All 30 people on the team were taken along to the new studio.

Last updated: Nov 15, 2008