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atari missile command

Masaki Sakari

Also Known As

  • 盛 政樹

Game Credits

Production

Phantom Breaker: Omnia (2022)   (Director)
Phantom Breaker: Battle Grounds (2015)   (Producer and Director (プロデューサー/ディレクター))
Bullet Soul: Infinite Burst (2014)   (Producer (プロデューサー))
Ketsui: Kizuna Jigoku Tachi Extra (2013)   (Producer (プロデューサー))
Steins;Gate (2010)   (Producer (プロデューサー))
D→A:WHITE (2004)   (Producer (プロデューサー))
D→A:BLACK (2003)   (Producer (プロデューサー))
 

Design

Phantom Breaker: Omnia (2022)   (Game Planner)
Phantom Breaker: Battle Grounds (2015)   (Planner (企画/原案))
Bullet Soul: Infinite Burst (2014)   (Planning/Draft (企画/原案))
D→A:WHITE (2004)   (Director (ディレクター))
Suiko Enbu Fuunsaiki (1996)   (Planning (策劃))
Dark Legend (1995)   (Planning (企画))
Heavy Smash (1993)   (Game Design Backup)
 

Writers

Phantom Breaker: Omnia (2022)   (Story)
Phantom Breaker: Battle Grounds (2015)   (Story and Scenario Writer (設定/シナリオ))
D→A:WHITE (2004)   (Original Story (原作))
D→A:BLACK (2003)   (Original Story (原作))
Suiko Enbu Fuunsaiki (1996)   (Scenario (編劇))
 

Art/Graphics

Phantom Breaker: Omnia (2022)   (Art Director)
 

Audio

Phantom Breaker: Omnia (2022)   (Sound Director)
Bullet Soul: Infinite Burst (2014)   (Sound Supervision (音響監督))
 


Developer Biography

There is no biography on file for this developer.


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