Cathy Johnson

Moby ID: 638761

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(Exerpted from an Interview on Breaking In)

My first job in the game industry was as a 2D Digital Artist for Oddworld Inhabitants six years ago. Prior to working at Oddworld, I was a freelance illustrator in NYC. I worked with ad agencies testing commercials known as animatics.

I started out as a Digital Artist. On our second game, Oddworld: Abe's Exoddus, I was promoted to Lead Digital Artist. My department consisted of five digital artists who were responsible for all the environments in the game.

I also was involved in marketing and PR images for Oddworld. For example, when our publisher or a magazine requested an image, we would provide a hi resolution image for print. Since game art is NTSC resolution, hi resolution art requires a lot of attention to detail and is very time consuming to produce. I'm a painter and love creating images in Photoshop.

I'm currently Manager of Creative Services for Oddworld. I work with our Marketing Manager to provide Oddworld content worldwide. We make sure that our images are used appropriately and meet our quality bar. Advertising, PR, magazine covers, web, packaging and TV commercials are some of the applications. I also maintain the Oddworld website. It's a great job and Oddworld is a terrific company to work for.

Credited on 6 games

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Oddworld: Abe's Oddysee - New 'n' Tasty! (2014, PlayStation 4) Original Development
Oddworld: Munch's Oddysee (2010, Windows) Creative Services Mgr.
Oddworld: Stranger's Wrath (2010, Windows) Creative Services Manager
Oddworld: Munch's Oddysee (2003, Game Boy Advance) Manager of Creative Services
Oddworld: Abe's Exoddus (1998, PlayStation) Lead Digital Artist
Oddworld: Abe's Oddysee (1997, Windows) Digital Artists

[ full credits ]

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