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Trish Wright

Also Known As

  • Trish June Wright

Game Credits


Invictus: In the Shadow of Olympus (2000)   (V.P. of Product Development)
Baldur's Gate: Tales of the Sword Coast (1999)   (Development)
Descent³ (1999)   (Development Director)
Baldur's Gate (1998)   (Vicepresident - Development)
M.A.X. 2: Mechanized Assault & Exploration (1998)   (VP of Development)


Baldur's Gate: Enhanced Edition (2012)   (VP of Development)
Caesars Palace 2000 (2000)   (Executive Producer)
Earthworm Jim 3D (2000)   (Interplay Production Team V.P. of P.D.)
MDK 2 (2000)   (Head of Product Development)
Messiah (2000)   (Executive Producer)
Renegade Racers (2000)   (Vice President of Development)
Descent³ (1999)   (V.P. of Product Development)
Descent³ / Descent³: Mercenary (1999)   (V.P. of Product Development )
Descent³: Mercenary (1999)   (Vice President of Development)
Freespace 2 (1999)   (V.P. of Product Development)
Interplay Sports Baseball 2000 (1999)   (VP of Development)
Kingpin: Life of Crime (1999)   (Vice President of Development)
Mortyr: 2093-1944 (1999)   (Executive Producer (Interplay))
Star Trek: Starfleet Command (1999)   (Executive Producer)
Tanktics (1999)   (Executive Producer)
Carmageddon 2: Carpocalypse Now (1998)   (VP of Development)
Crime Killer (1998)   (V.P. of Development)
Descent: Freespace - The Great War (1998)   (Executive Producer)
Hardwar (1998)   (Vice President of Development)
MDK (1998)   (Executive Producer)
Of Light and Darkness: The Prophecy (1998)   (Executive in Charge of Development)
Star Trek: Federation Compilation (1998)   (Vice President of Product Development)
Ultimate Might and Magic Archives (1998)   (Executive Producer)
The Ultimate RPG Archives (1998)   (Executive Producer)
The Ultimate Wizardry Archives (1998)   (Executive Producer )
Descent to Undermountain (1997)   (VP of Development)
Redneck Deer Huntin' (1997)   (Executive Producer)

Creative Services

Star Trek Pinball (1998)   (Production Leader)


MDK 2 (2000)   (Thanks To)
Soulbringer (2000)   (Special Thanks To)
R/C Stunt Copter (1999)   (Special Thanks)
Realms of the Haunting (1997)   (Special Thanks To)
Shanghai: Great Moments (1995)   (Special Thanks To)
Pitfall: The Mayan Adventure (1994)   (Special Thanks To)
Radical Rex (1994)   (Special Thanks)


Interplay: 15th Anniversary (1999)   (VP of Development)

Developer Biography

Trish Wright moved to the game industry in 1992 from Mattel Toys where she held the title of Director of Marketing, Barbie. She has been credited with helping to launch the brand from its then stagnant 2% growth rate to double-digit growth.

She has held the VP of Marketing title at both Activision and Interplay; the VP of Development title at Interplay; and the VP, Business Unit Manager at Havas Interactive on the Knowledge Adventure brand. Developers typically consider her "one of the good guys" that can communicate between the highly passionate and creative development community and publishers' executive staff.

Her posts have also included significant stints in marekting research, advertising and packaged goods.

Last updated: Feb 11, 2001