James Ohlen
Game Credits
Business | ||||
Star Wars: The Old Republic - Knights of the Falle... (2015) | (Creative Director and Vice President) | |||
Star Wars: The Old Republic - Galactic Strongholds (2014) | (Studio Creative Director and Vice President) | |||
Star Wars: The Old Republic - Shadow of Revan (2014) | (Studio Creative Director and Vice President) | |||
Star Wars: The Old Republic - Rise of the Hutt Cartel (2013) | (Studio Creative Director and Vice President) | |||
Production | ||||
Star Wars: The Old Republic - Galactic Starfighter (2013) | (Studio Creative Director) | |||
Star Wars: The Old Republic (2011) | (Game Director) | |||
Design | ||||
Anthem (2019) | (IP Design / Ideation) | |||
Mass Effect: Andromeda (2017) | (Director of Design) | |||
Star Wars: The Old Republic - Knights of the Etern... (2016) | (Director of Design) | |||
Dragon Age: Inquisition - Jaws of Hakkon (2015) | (Creative Director) | |||
Dragon Age: Inquisition - Trespasser (2015) | (Creative Director) | |||
Baldur's Gate II: Enhanced Edition (2013) | (Director of Design) | |||
Baldur's Gate: Enhanced Edition (2012) | (Director of Writing and Design) | |||
Dragon Age: Origins (2009) | (Lead Designers) | |||
Jade Empire: Special Edition (2007) | (Director of Design) | |||
Jade Empire (2005) | (Director of Design) | |||
Jade Empire (Limited Edition) (2005) | (Director of Design) | |||
Neverwinter Nights: Kingmaker (2005) | (Design Director) | |||
Neverwinter Nights: Gold (2003) | (Core Game Design) | |||
Neverwinter Nights: Hordes of the Underdark (2003) | (Additional Design) | |||
Star Wars: Knights of the Old Republic (2003) | (Core Game Design) | |||
Neverwinter Nights (2002) | (Core Game Design) | |||
Baldur's Gate II: Throne of Bhaal (2001) | (Director of Writing and Design) | |||
Baldur's Gate II: Shadows of Amn (2000) | (Director of Writing and Design) | |||
Baldur's Gate II: Shadows of Amn (Collector... (2000) | (Lead Designer) | |||
Baldur's Gate: Tales of the Sword Coast (1999) | (Lead Design) | |||
Baldur's Gate (1998) | (Lead Design) | |||
Programming/Engineering | ||||
Baldur's Gate: Enhanced Edition (2012) | (Additional AI Scripting) | |||
Baldur's Gate (1998) | (Additional Programming) | |||
Writers | ||||
Baldur's Gate II: Enhanced Edition (2013) | (Director of Writing) | |||
Baldur's Gate: Enhanced Edition (2012) | (Director of Writing ) | |||
Baldur's Gate II: Throne of Bhaal (2001) | (Director of Writting and Design) | |||
Baldur's Gate (1998) | (Writing / Dialogue / Story) | |||
Art/Graphics | ||||
Neverwinter Nights: Gold (2003) | (Cinematics) | |||
Quality Assurance | ||||
Shattered Steel (1996) | (Testing) | |||
Creative Services | ||||
Baldur's Gate II: Enhanced Edition (2013) | (Manual Writing) | |||
Baldur's Gate: Enhanced Edition (2012) | (Manual Writing and Compulation) | |||
Star Wars: Knights of the Old Republic (2003) | (Manual Writers) | |||
Baldur's Gate II: Shadows of Amn (2000) | (Manual Writing / Editing) | |||
Baldur's Gate II: Shadows of Amn (Collector... (2000) | (Manual Writing/Editing) | |||
Baldur's Gate (1998) | (Manual-Editing and -Compilation) | |||
Thanks | ||||
Mass Effect (2012) | (BioWare Special Thanks) | |||
Star Wars: Knights of the Old Republic II - The Si... (2004) | (Special Thanks) | |||
Developer Biography
James Ohlen is a game designer from Canada. In 2011 he is a senior creative director at BioWare.
Last updated: Dec 20, 2011
[edit bio]
Portrait

2010 - Promotional video for Star Wars: The Old Republic.
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