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Mark Rogers

Also Known As

  • M. Rogers

Game Credits


Helldivers (Limited Edition Bundle) (2015)   (Senior Producer)
SOCOM 4: U.S. Navy SEALs (2011)   (Sr. Producer)
SOCOM: U.S. Navy SEALs - Fireteam Bravo 3 (2010)   (Senior Producer)
SOCOM: U.S. Navy SEALs - Confrontation (2008)   (Sr. Producer)
SOCOM: U.S. Navy SEALs - Tactical Strike (2007)   (Producer)
Chaos Field (2005)   (Executive Producer)
Maximo vs Army of Zin (2003)   (Senior Producer)
Maximo: Ghosts to Glory (2001)   (Senior Producer)
Final Fight Revenge (2000)   (Producers)
Waterworld (1995)   (Software Manager )


Maximo: Ghosts to Glory (2001)   (Creative Concept and Development)
The Flintstones (1995)   (Games Design)
Lethal Weapon (1992)   (Map Editor)


The Flintstones (1995)   (Coding)
Jurassic Park (1993)   (Coding by)
Jurassic Park (1993)   (Additional Code)
Hook (1992)   (Code)
Darkman (1991)   (Code)
RoboCop 2 (1991)   (Code)
RoboCop 2 (1991)   (Coding by)
Clive Barker's Nightbreed: The Action Game (1990)   (Machine coding by)
Run the Gauntlet (1989)   (Coding)
Supersports: The Alternative Olympics (1988)   (Written by)
Tube Runner (1988)   (A pipe dream by )
VENOM Strikes Back (1988)   (By)
Coil Cop (1987)   (C64 version by)
Avenger (1986)   (Programmed by)
Jack the Nipper (1986)   (Commodore 64 Version by)
Frak! (1985)   (64 Conversion by The B Team)


Jurassic Park (1993)   (Additional Graphics)


The Need for Speed: Special Edition (1996)   (Bass)
The Need for Speed (1996)   (Bass Guitar)

Creative Services

ONSIDE Complete Soccer (1996)   (Packaging Design & Art Direction)


Helldivers (Limited Edition Bundle) (2015)   (Special Thanks)
Maximo: Ghosts to Glory (2001)   (Special Thanks to)
Torrente (2001)   (thanks to)
1942 (2000)   (Special Thanks)


The Addams Family: Pugsley's Scavenger Hunt (1993)   (Editing Tools)
Trailblazer (1986)   (More credits now)

Developer Biography

There is no biography on file for this developer.