Daniel Scott
Also Known As
- Dan Scott
Game Credits
Design | ||||
Machine Head (1996) | (Game Design) | |||
BC Racers (1994) | (Game Design) | |||
Programming/Engineering | ||||
007: Legends (2012) | (Programming) | |||
GoldenEye 007: Reloaded (2011) | (Programming) | |||
GoldenEye 007: Reloaded (2011) | (Programming) | |||
GoldenEye 007 (2010) | (Programming) | |||
Beijing 2008 (2008) | (Programming) | |||
Without Warning (2005) | (Programming) | |||
Lara Croft: Tomb Raider - The Angel of Darkness (2003) | (FX Programmer) | |||
Lara Croft: Tomb Raider - Curse of the Sword (2001) | (Programming) | |||
Thunderstrike: Operation Phoenix (2001) | (Additional Front-End Programming) | |||
Fighting Force 2 (1999) | (Programming) | |||
Ninja: Shadow of Darkness (1998) | (Additional Programmers) | |||
Machine Head (1996) | (Lead Programmer) | |||
BC Racers (1994) | (Programmed by) | |||
Astérix and the Great Rescue (1993) | (Presentation Coding) | |||
Blastar (1993) | (Intro and End Sequence Coding) | |||
Chuck Rock II: Son of Chuck (1993) | (Main Programmer) | |||
Wonder Dog (1993) | (Amiga Coding) | |||
Premiere (1992) | (Screenplay (Programmer)) | |||
Wolfchild (1992) | (Intro programming) | |||
Heimdall (1991) | (Additional Coding) | |||
Audio | ||||
Lara Croft: Tomb Raider - The Angel of Darkness (2003) | (FX Programmer) | |||
Teenage Mutant Ninja Turtles: Manhattan Missions (1991) | (Sound Effects) | |||
Support | ||||
Dragonstone (1994) | (Product Support) | |||
Thanks | ||||
Chuck Rock II: Son of Chuck (1993) | (Thanks to) | |||
Chuck Rock (1992) | (Special Thanks to) | |||
Developer Biography
- Core Design: Senior Programmer (August 1991 - September 2004)
- Circle Studio: Senior Programmer (October 2004 - June 2007)
- Eurocom: Programmer (July 2007 - October 2013)
- PlayFusion: Visual Effects Artist / Programmer (July 2016 - September 2017)
- DeeZee Records: CEO (since October 2000)
- Amuzo: Senior Programmer (since August 2018)
Last updated: Mar 24, 2019
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Related Sites
- LinkedIn -- professional profile