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|The Elder Scrolls V: Skyrim - Special Edition (2016)||(Additional Programming)|
|The Elder Scrolls V: Skyrim (2011)||(Additional Programming)|
|Warhammer Online: Age of Reckoning (2008)||(Engineers)|
|Dark Age of Camelot: Epic Edition (2005)||(Programmer)|
|Vampire: The Masquerade - Bloodlines (2004)||(Lead Programmer)|
|Myth III: The Wolf Age (2001)||(Lead Programmer)|
|Convoy (2015)||(Creative Direction by)|
|Colt's Wild West Shootout (1999)||(Contraband Entertainment)|
Andrew Meggs began programming his own games at age 6 on a Sinclair ZX-81, and except for some strange interludes involving leech vivisection and M-16s with serial ports, he's been doing so ever since. After years of saying he'd like to work on an RPG, in 2001 he came to Troika Games and has worked happily ever after. Currently he serves as lead and graphics programmer on the game that's not D&D.
Last updated: May 20, 2003