Ian Vogel

Game Credits


The Unmaking (2014)   (Studio Head)


Age of Empires Online (2011)   (Design Lead)
Saw (2009)   (Designer)
BioShock (2007)   (Additional Design)
SWAT 4 (2005)   (Design)
Thief II: The Metal Age (2000)   (Additional Design)
System Shock 2 (1999)   (Level Design)
Thief: Gold (1999)   (Design)
Thief: The Dark Project (1998)   (Additional Design)


Saw (2009)   (Story by)


Halo 4 (2012)   (Other Faces)


Freedom Force vs The 3rd Reich (2005)   (Voices By)
Freedom Force (2002)   (Voices)
Thief II: The Metal Age (2000)   (Voices)
System Shock 2 (1999)   (Voiceovers)
Thief: Gold (1999)   (Voice Actors)

Quality Assurance

Choice of the Star Captain (2012)   (Beta testers)


Murdered: Soul Suspect (2014)   (Special Thanks)
SWAT 4: The Stetchkov Syndicate (2006)   (Special Thanks To)
Freedom Force (2002)   (Thanks To)

Developer Biography

Bred and spread in Portland, Maine, Vogel has traveled from Paris to Los Angeles in the pursuit of the Coolest Job in the World. Beginning in the seedy, vampiric world of Los Angeles, Vogel cut his entertainment industry teeth as the "Fog guy/ Grip 2" on Nirvana's "Smells Like Teen Spirit" video. Later moving to San Francisco, he then folded sweaters and greeted an endless parade of johns and hookers at The Gap. Leaving in disgust, and having sold both his beloved '73 Dodge Dart and Peavy bass amp, Vogel returned East to embark on a television career starting 6 years of hard and exciting work as a news photographer and as a reporter. Endless human dramas and ridiculous snapshots of life ensued. Having met presidential candidates and professional athletes, mobsters and murderers, priests and panderers, he retired from news when a consultant advised him to not only trim his sideburns, but also to try "that delicious shade of purple" in a jacket and shirt ensemble. Vogel's game credits include level design and adding voice talent on Thief-The Dark Project / Thief Gold, voice talent for Thief II-The Metal Age as well as the unreleased Jane's Attack Squadron. At Irrational, he's done level design and lent his voice talents to System Shock 2, was Lead Designer on Deep Cover (working title, unreleased) and is currently Lead Designer on The Lost. He aspires to either be the sadistic, yet good-hearted mogul behind a new string of pop sensation boy bands, or convince People magazine to hold a World's 50 Sexiest Nerds contest.

Source: Selected articles from Irrational Games Official Website - Company - Boston Studios - Boston Team


Last updated: Jun 08, 2003