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James Long

Moby ID: 6906

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James Long is a Computer Games Producer with over 15 years’ experience across development and publishing, including positions as Head of Production at Tuna Technologies, Producer at ZOO Digital Publishing, Head of Core Technology for Infogrames Sheffield and Lead Programmer on the critically acclaimed first two instalments of Broken Sword at Revolution Software. Involved in production, team management, programming and support for over 40 published titles to date across multiple platforms.

Credited on 26 games

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Diablo II: Resurrected (2021, Windows) Infrastructure Engineering
LittleBigPlanet 3 (2014, PlayStation 4) A Very Special Sumo Thanks to
Nike+ Kinect Training (2012, Xbox 360) Production Team
Flips: The Adventure Series (2010, Nintendo DS) Special Thanks
Jig-A-Pix love is... (2010, Nintendo DS) Producers
Broken Sword II: The Smoking Mirror - Remastered (2009, Windows) Programming
Jig-A-Pix Pets (2009, Nintendo DS) Producers
Jig-A-Pix Wild World (2009, Nintendo DS) Producers
Margot's Bepuzzled! (2009, Nintendo DS) Producers
Puzzle Kingdoms (2009, Windows) Producers
Yamaha Supercross (2009, Windows) Producers
Chrysler: Classic Racing (2008, Nintendo DS) Producers
Alien Hominid (2006, Game Boy Advance) Producer
Actua Soccer 2006: International Edition (2006, J2ME) Head of Production
Alien Hominid (2005, J2ME) Producer
Pool:shark 2 (2004, Windows) Producers
Premier Manager: 2002/2003 Season (2002, PlayStation 2) Core Technology
Micro Machines (2002, PlayStation 2) Head of Core Technology
Superman: Shadow of Apokolips (2002, PlayStation 2) Head of Core Technology
Slam Tennis (2002, PlayStation 2) Head of Core Technology

[ full credits ]

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