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Design | ||||
Splatoon 2: Octo Expansion (2018) | (Game Design) | |||
Splatoon 2 (2017) | (Game Design) | |||
The Legend of Zelda: Majora's Mask 3D (2015) | (Field Design) | |||
Splatoon (2015) | (Planning) | |||
Pikmin 3 (2013) | (Planning) | |||
The Legend of Zelda: Skyward Sword (2011) | (Planning) | |||
Super Mario Galaxy (2007) | (Planet Design Manager) | |||
The Legend of Zelda: Twilight Princess (2006) | (Dungeon Design) | |||
Mario Kart DS (2005) | (Course Director) | |||
Mario Kart: Double Dash!! (2003) | (Course Design) | |||
The Legend of Zelda: Ocarina of Time / Master Quest (2002) | (Field Design) | |||
Super Mario Sunshine (2002) | (Map Design) | |||
The Legend of Zelda: Majora's Mask (2000) | (Field Design) | |||
The Legend of Zelda: Ocarina of Time (1998) | (Course - Level Design) | |||
Art/Graphics | ||||
Pikmin 3 (2013) | (Field Design) | |||
The Legend of Zelda: Ocarina of Time 3D (2011) | (Field Design) | |||
Support | ||||
Super Smash Bros. for Wii U (2014) | (Supervisors (Original Games)) | |||
Thanks | ||||
The Legend of Zelda: The Wind Waker (2002) | (Special Thanks) | |||
Banjo-Tooie (2000) | (Thanks to the following Nintendo people) | |||
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