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Glyn Anderson

Also Known As

  • Glynn Anderson

Game Credits


Space Invaders XL (2001)   (General Manager)
Circuit's Edge (1990)   (Technical Assistance)


Aliens: The Computer Game (1986)   (A Home Computer Game by)
Hacker II: The Doomsday Papers (1986)   (Program design and graphics by)


Test Drive: Off-Road 3 (1999)   (Director of Technology)
Golden Nugget (1996)   (Senior Programmer)
X-Perts (1996)   (Lead Programmer)
Mutant League Hockey (1994)   (Programmers)
Leather Goddesses of Phobos! 2: Gas Pump Girls Mee... (1992)   (Additional Programming)
Galaxy 5000 (1991)   (Additional Programming by)
The Manhole: New and Enhanced (1990)   (Development System)
The Manhole (1989)   (Game System Development)
Aliens: The Computer Game (1986)   (Programmers)
Ghostbusters (1985)   (Programmer)
Megamania (1983)   (Adapted by)


Lexi-Cross (1991)   (Music / Sound Programming)
Trump Castle II (1991)   (Omnimusic by)
BattleTech: The Crescent Hawks' Revenge (1990)   (Music / Sound Programming)
F-14 Tomcat (1990)   (OmniMusic and PC Audio sound drivers by)
The Manhole: New and Enhanced (1990)   (Music Programming)
Ghostbusters II (1989)   (Music / Sound Programming)
The Manhole (1989)   (Music Programming)
Stealth ATF (1989)   (Audio Code by)
Ocean Ranger (1988)   (Digitized Voices by)
Take Down (1988)   (Digital Sound Samples by)


Redline (1999)   (Special Thanks)
Slave Zero (1999)   (Thanks to )
Deadlock II: Shrine Wars (1998)   (Special Thanks To)
Shanghai II: Dragon's Eye (1990)   (Special Thanks To)
Rampage (1989)   (With Many Thanks to)

Developer Biography

Glyn Anderson started making games in 1980 as one of the programmers at APh Corp, the company that created the Intellivision for. He then worked at Activision with Dave Crane and Steve Cartwright, creating Atari 800 and C64 versions of some of their games and other computer games. Glyn did a stint as the Director of Technology for Accolade / Infogrames. He has operated video game companies in California (Abalone) and Indonesia (Matahari Studios). Glyn spent most of the 2000’s using video game technology to create training simulations for the US military. His company, Acaji, created the world’s first rear-projected full dome. Glyn is currently working the cloud computing industry.

Last updated: Jan 26, 2014

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