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Aki Kanerva

Game Credits

Production

Boom Ball: Boost Edition (2018)   (Series Lead)
Boom Ball 3 for Kinect (2017)   (Series Lead)
Boom Ball 2 for Kinect (2016)   (Project Lead)
Kung-Fu for Kinect (2016)   (Project Lead)
 

Design

Boom Ball: Boost Edition (2018)   (Design)
Air Guitar Warrior for Kinect (2017)   (Design)
Kung-Fu for Kinect (2016)   (Redesign)
 

Programming/Engineering

Boom Ball: Boost Edition (2018)   (Programming)
Air Guitar Warrior for Kinect (2017)   (Programming)
Boom Ball 3 for Kinect (2017)   (Programming)
Kung-Fu for Kinect (2016)   (Programming)
Kung-Fu: High Impact (2013)   (Menu, HUD and Game States)
Kung-Fu: Live (2010)   (Menu, Game modes & Flash prototypes)
 

Art/Graphics

Kung-Fu: High Impact (2013)   (Menu Graphics)
Kung-Fu: Live (2010)   (Menu Graphics)
 

Localization

Kung-Fu: High Impact (2013)   (Technical Lead)
 


Developer Biography

There is no biography on file for this developer.