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Gerry Shaw

Game Credits


Madden NFL 07 (2006)   (Central Programming Team)
Medal of Honor: Heroes (2006)   (Central Programming Team)
FIFA Soccer (2005)   (Programming Team)
Marvel Nemesis: Rise of the Imperfects (2005)   (Lead Programmers)
MVP Baseball (2005)   (Central Programming Team)
NBA Street Showdown (2005)   (Programming Team)
Need for Speed: Underground - Rivals (2005)   (Programming Team)
FIFA 2001: Major League Soccer (2000)   (Tools and Libraries)
Need for Speed: Porsche Unleashed (2000)   (Tools and Libraries)
Ultimate Hunt Challenge Pack (2000)   (Tools and Libraries)
Deer Hunt Challenge (1999)   (EA Canada Tools and Libraries)
FIFA 2000: Major League Soccer (1999)   (Tools and Libraries)
PGA Tour Gold (1998)   (Libraries / Utilities)
FIFA: Road to World Cup 98 (1997)   (Libraries / Utilities)
Need for Speed II (1997)   (Development Team (Tools and Library Support))
PGA Tour Pro (1997)   (Tools and Libraries)
NBA Live 97 (1996)   (Tools & Libraries)
Privateer 2: The Darkening (1996)   (EA Canada Tools Group)
FIFA Soccer 96 (1995)   (Tools & Libraries)
NBA Live 95 (1995)   (Tools)
Pro Yakyū Virtual Stadium: Professional Base... (1995)   (Tools and Libraries)
4D Sports Tennis (1993)   (Programming)


FIFA 2001: Major League Soccer (2000)   (Tools and Libraries)
NHL 99 (1998)   (Tools & Libraries)
PGA Tour: Laptop (1997)   (Tools and Libraries)

Customer/Technical Support

NHL 96 (1995)   (Technical Support)


Need for Speed II (1997)   (Tools and Library Support)


Soviet Strike (2009)   (Special Thanks)
Marvel Nemesis: Rise of the Imperfects (2005)   (Special Thanks)
The Sims: Mega Deluxe (2004)   (Special Thanks To)
The Sims: Deluxe Edition (2002)   (Special Thanks To)
Close Combat: Invasion: Normandy - Utah Beach to C... (2000)   (A special thanks to these people for all the great mods they made for all the Close Combat Games)
FIFA: Road to World Cup 98 (1997)   (Special Thanks)
Triple Play 98 (1997)   (Special Thanks to)
NBA Live 96 (1996)   (Special thanks)

Developer Biography

Gerry Shaw worked in the Tools and Libraries department from January 1993 to July 2000. He was responsible for many in house art tools. He provided cross platform tools and libraries for art, fonts, and localization for most of the EA Sports titles.

Last updated: Jun 18, 2001