Also Known As
- Yves Allair
|Far Cry: Primal (2016)||(Lead Texture Artists)|
|Far Cry 4 (2014)||(Texture Artists)|
|Far Cry 3: Blood Dragon (2013)||(Texture Artists)|
|Far Cry 3 (2012)||(Texture Artists)|
|Shaun White Skateboarding (2010)||(Additional Artists)|
|Tom Clancy's Rainbow Six: Vegas (2006)||(Additional Art Direction)|
|Tom Clancy's Rainbow Six 3: Black Arrow (2004)||(Artistic Director)|
|Star Trek: Elite Force II (2003)||(Additional Art)|
|Myst III: Exile (2002)||(Graphic Artists)|
|Tom Clancy's Splinter Cell (2002)||(3D Artists)|
|Far Cry 5 (2018)||(Development Team Ubisoft Montreal)|
|Tom Clancy's Splinter Cell: Blacklist (2013)||(Toronto Studio Special Thanks)|
|Prince of Persia: The Forgotten Sands (2010)||(Special Thanks)|
|Far Cry (2004)||(Additional Thanks to)|
|Myst IV: Revelation (2004)||(Edit of the Warsaw Village Band Song (website))|
Yves Allaire has been making game textures since 1999.
He has released 13 free textures packs for game like Quake 3 and Quake 4. Many of these packs have been converted to use in other games and released in indie games.
He also has also released many game models, game levels for Quake 3 and Enemy Territory over the years.
He started his professional career at Crytek in Germany in 2000. He is now working at Ubisoft Montreal.
Last updated: Mar 22, 2013