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Nick Choles

Game Credits


The Quiet Man (2018)   (Additional Art)
Just Cause 3 (2015)   (3D Modelers/Texture Artists)
Lost Within (2015)   (Art and Animation)
Defiance (2013)   (Environment Artists)
X-Men: Legends II - Rise of Apocalypse (2005)   (Additional Art )
X-Men: Legends (2004)   (Additional Art)
MLB SlugFest 20-04 (2003)   (Character Artists)
Star Wars: Jedi Knight - Jedi Academy (2003)   (Artists)


MLB SlugFest 20-03 (2002)   (FMV)
NFL Blitz 20-02 (2002)   (Motion Capture Actors)


Quake 4 (2005)   (Special Thanks)
Mortal Kombat: Deadly Alliance (2002)   (Additional Thanks)
NFL Blitz 20-03 (2002)   (Additional Thanks to)


Call of Duty: Black Ops (2010)   (Raven Software)
Singularity (2010)   (Singularity Team)
Wolfenstein (2009)   (Additional Development)
X-Men Origins: Wolverine - Uncaged Edition (2009)   (Wolverine Team)

Developer Biography

Nick Choles joined the staff of Raven Software in January '03 after three-year's as an artist at Midway Games of Chicago. At Midway, Nick worked in both full motion video and staff art positions. Previous to Midway, Nick spent ten+ years as a freelance illustrator creating artwork for everything from car design pre-visualization, to editorial and product illustration, to publishing, advertising storyboarding, trading cards, RPG's, toy design and comic books. Nick has also taught numerous seminars in advanced illustration at the Milwaukee Institute of Art and Design. On the lesser-known side of Nick's creative output is his personal fine art he creates in the tradition of painterly realism. To view this work and others, go to nickcholes.com

Source: Selected articles from Raven Software Official Website - Company - Art

Last updated: May 29, 2004

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