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Andy O'Neil

Also Known As

  • Andy Oneil

Game Credits


Mass Destruction (1997)   (Game Design)


Titanfall (2014)   (Engineering)
PlayStation All-Stars Battle Royale (2012)   (Programming)
God of War Collection (2009)   (Programming)
Metroid Prime 3: Corruption (2007)   (Additional Thanks (Engineering))
Metroid Prime 2: Echoes (2004)   (TECHNICAL LEAD ENGINEERING)
Metroid Prime (2002)   (Technical Lead Engineers)
Turok 3: Shadow of Oblivion (2000)   (Code Monkey)
Turok: Rage Wars (1999)   (Additional Programming)
Mass Destruction (1997)   (Additional Coding)


Gravity Rush: Remastered (2015)   (Special Thanks)
The Unfinished Swan (2012)   (The Santa Monica Studio would like to thank the following individuals)
The Winter Solstice (2007)   (Huge Thanks to the following)

Developer Biography

There is no biography on file for this developer.