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Andy O'Neil

Also Known As

  • Andy Oneil

Game Credits

Design

Mass Destruction (1997)   (Game Design)
 

Programming/Engineering

Titanfall (2014)   (Engineering)
PlayStation All-Stars Battle Royale (2012)   (Programming)
God of War Collection (2009)   (Programming)
Metroid Prime 3: Corruption (2007)   (Additional Thanks (Engineering))
Metroid Prime 2: Echoes (2004)   (TECHNICAL LEAD ENGINEERING)
Metroid Prime (2002)   (Technical Lead Engineers)
Turok 3: Shadow of Oblivion (2000)   (Code Monkey)
Turok: Rage Wars (1999)   (Additional Programming)
Mass Destruction (1997)   (Additional Coding)
 

Thanks

Gravity Rush: Remastered (2015)   (Special Thanks)
The Unfinished Swan (2012)   (The Santa Monica Studio would like to thank the following individuals)
The Winter Solstice (2007)   (Huge Thanks to the following)
 


Developer Biography

There is no biography on file for this developer.