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Mark Bendon

Moby ID: 78311

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Since moving from the console and PC industry into the mobile games in 2005, Mark Bendon has been credited with the following games:

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Stranded (lead designer and writer)

Mobile adventure game of the year - www.ign.com

- Most innovative mobile game of the year - GameShadow awards for innovation.

- Gameshadow said Stranded is “ambitious in scope, with a narrative thread unseen before in a mobile game… This is a game that in storyline and premise is strong enough to work on any platform; on mobile, it's superbly executed to stretching the platform while playing to its strengths. This is one island I was reluctant to leave.”

- 9/10 - www.pocketgamer.com

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Alpha Wing 2 (writer) 90% - www.mobilegamefaqs.com

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Powerpuff Girls Snowboarding (lead designer and writer) 92% - www.mobilegamefaqs.com

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Project Gotham Racing Mobile (lead designer and writer) 9/10 - www.pocketgamer.com

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Mastermind (writer) 87% - www.mobilegamefaqs.com

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Lemmings Return (lead designer and writer) 87% - www.mobilegamefaqs.com

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Monkey Ball Tip n' Tilt (lead designer and writer) (new release, reviews TBA)

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Credited on 13 games

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Disney Magic Kingdoms (2016, Android) Creative Director
CSI: Slots (2015, Android) Creative Director
Fable: Anniversary (2014, Windows) Work Experience Testers
Uno & Friends (2013, Windows Apps) Creative Directors
Phantasmat (2011, Windows) Special Thanks
Gish (2009, J2ME) Special Thanks
Buzz! Brain Bender (2008, PSP) Design
Ancient Quest of Saqqarah (2008, Macintosh) Special Thanks
Payout: Poker & Casino (2006, PSP) Special Thanks
Fable: The Lost Chapters (2005, Windows) User Experience Testers
Constantine (2005, PlayStation 2) Level Programming
Rogue Ops (2003, GameCube) Level Scripters
Die Hard: Vendetta (2002, GameCube) Programming

[ full credits ]

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