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Atari Black Friday

Ian Denny

Game Credits


Spot Goes to Hollywood (1995)   (Maps and Level Design)


007: Legends (2012)   (Core Technology)
Harry Potter for Kinect (2012)   (Core Tech)
GoldenEye 007: Reloaded (2011)   (Core Technology)
GoldenEye 007: Reloaded (2011)   (Core Technology)
Rio (2011)   (Core Technology)
GoldenEye 007 (2010)   (Core Technology)
Dead Space: Extraction (2009)   (Core Technology)
Ice Age: Dawn of the Dinosaurs (2009)   (Core Tech)
Beijing 2008 (2008)   (Core Technology)
Ice Age 2: The Meltdown (2006)   (Engine Team)
Batman Begins (2005)   (Engine)
Predator: Concrete Jungle (2005)   (Engine Team)
Robots (2005)   (Engine Code)
Athens 2004 (2004)   (Engine Programming)
Spyro: A Hero's Tail (2004)   (Engine Programming)
Buffy the Vampire Slayer: Chaos Bleeds (2003)   (Engine Code)
Sphinx and the Cursed Mummy (2003)   (Engine Programming )
Disney's Atlantis: The Lost Empire (2001)   (Programming)
NBA Hoopz (2001)   (Additional Programming)
Disney's Tarzan (2000)   (Programming)
40 Winks (1999)   (Programming)
NBA Showtime: NBA on NBC (1999)   (Additional Programming)
Mortal Kombat 4 (1998)   (Lead Programming)
Disney's Hercules (1997)   (Lead Programmer)
Spot Goes to Hollywood (1995)   (Lead Programmers)
Stone Protectors (1994)   (Programming)
The Cool Croc Twins (1992)   (Game Written by)
Volfied (1991)   (Written by)
Xenomorph (1990)   (Code by)
Death Bringer (1989)   (Coding)
Tomcat (1989)   (Written by)


Space Station Oblivion (1987)   (Computer Art)


007: Quantum of Solace (2008)   (Core Technology)
The Mummy: Tomb of the Dragon Emperor (2008)   (Core Technology)
Disney Pirates of the Caribbean: At World's End (2007)   (Core Technology)


Disney G-Force (2009)   (Special Thanks)
Dino Dini's Soccer (1994)   (Special Thanks To)
Disney's The Jungle Book (1994)   (Special Thanks to)
Family Feud (1994)   (Special Thanks)


Ghostbusters: Slime City (2016)   (Developed by EightPixelsSquare)

Developer Biography

There is no biography on file for this developer.

Atari Black Friday