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Audio | ||||
H2O (1996) | (DSMI Music System by (©Virtual Visions)) | |||
Piranha (1996) | (Sound System) | |||
Tronic (1996) | (DSMI Music System by (©Virtual Visions)) | |||
TwinBlok (1996) | (Music System (Virtual Visions)) | |||
The Civil War (1995) | (Music / Sound Programming) | |||
Novalight Tetris (1995) | (Music / Sound Programming) | |||
Pinball World (1995) | (DSMI sound player ) | |||
Dark Wolf (1994) | (Sound System) | |||
Ironseed (1994) | (Sound Code) | |||
Thanks | ||||
The Crystal Maze (1994) | (Thanks to) | |||
Other | ||||
Rochard (2011) | (Financing) | |||
PowBall (1997) | (Digital Sound and Music Interface) | |||
Companies | ||||
Cyberdogs (1994) | (DSMI sound library (Pascal version) by ) | |||
Otto Chrons is the author of the DSMI (Digital Sound Music Interface) system that was used in several games in the mid 1990s. Prior to this, he achieved renown with Jussi Lahdenniemi in the demogroup Virtual Visions.
Last updated: Jan 14, 2010
There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.
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