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Kevin Cloud

Game Credits

Production

Quake (2021)   (Senior Producer)
DOOM³ (2019)   (Senior Producer)
DOOM II (2019)   (Senior Producer)
Rage 2 (2019)   (Senior Producers)
DOOM: VFR (2017)   (Doom Snapmap - Lead Producer)
DOOM (2016)   (DOOM SnapMap Lead Producer)
Wolfenstein (2009)   (Executive Producer)
Enemy Territory: Quake Wars (2007)   (Executive Producer)
Wolfenstein: Enemy Territory (2003)   (Executive Producer)
DOOM 64 (1997)   (Senior Producer)
The Ultimate DOOM (1995)   (Senior Producer)
Wolfenstein 3D (1992)   (Executive Producer)
 

Design

DOOM II (2010)   (Creative Director)
 

Programming/Engineering

Quake III: Arena (1999)   (Graphics / 3D Programming)
Big Blue Disk #35 (1989)   (Contributors)
 

Art/Graphics

Quake (2021)   (Art)
DOOM³ (2019)   (Art)
DOOM II (2019)   (Artists)
Quake: Champions (2017)   (Senior Artist)
DOOM³: BFG Edition (2012)   (Art)
DOOM II (2010)   (Artists)
Quake Arena Arcade (2010)   (Art)
DOOM³ (Limited Collector's Edition) (2005)   (Artist)
DOOM³: Resurrection of Evil (2005)   (Artist)
DOOM³ (2004)   (Artist)
Commander Keen (2001)   (Art (id))
DOOM: Collector's Edition (2001)   (Artists)
Quake III: Revolution (2001)   (Art (id Software))
Quake III: Team Arena (2000)   (Art)
Quake III: Arena (1999)   (Art)
Quake: The Offering (1999)   (Art)
Quake II Mission Pack: Ground Zero (1998)   (Art)
Quake II Mission Pack: The Reckoning (1998)   (Art)
DOOM 64 (1997)   (Art)
Quake II (1997)   (Art (Arte))
Quake Mission Pack No. 2: Dissolution of Eternity (1997)   (Art)
Quake Mission Pack No. I: Scourge of Armagon (1997)   (Art)
Final DOOM (1996)   (Artists)
Final DOOM (1996)   (Artists)
Hexen: Beyond Heretic (1996)   (Art)
Quake (1996)   (Art (Artes))
DOOM (1995)   (Artists)
The Ultimate DOOM (1995)   (Artists)
DOOM II (1994)   (Art)
Wolfenstein 3D (1994)   (Artists)
DOOM (1993)   (Artists)
Wolfenstein 3D (1992)   (Art)
Big Blue Disk #39 (1990)   (Graphic Art Editor)
Big Blue Disk #40 (1990)   (Graphic Art Editor)
Big Blue Disk #41 (1990)   (Graphic Art Editor)
Big Blue Disk #44 (1990)   (Computer Graphic Art)
Big Blue Disk #29 (1989)   (Illustrators)
Big Blue Disk #10 (1987)   (Illustrator )
Big Blue Disk #5 (1987)   (Illustrator)
Big Blue Disk #8 (1987)   (Illustrator)
The Brain Machine (1986)   (Computer Art)
 

Creative Services

Spear of Destiny (1992)   (Art & Manual Design)
Wolfenstein 3D (1992)   (Documentation)
 

Support

DOOM Eternal: The Ancient Gods - Part Two (2021)   (Additional Development Support)
DOOM Eternal (2020)   (Additional Development Support)
DOOM Eternal: The Ancient Gods - Part One (2020)   (Additional Development Support)
 

Thanks

Wolfenstein II: The New Colossus (2017)   (MachineGames Would Like to Thank)
Wolfenstein: The New Order (2014)   (MachineGames would like to thank)
Rage (2011)   (Special Thanks)
Hexen II (2002)   (Thanks to Id software)
Kingpin: Life of Crime (1999)   (Special Thanks)
Quake II Mission Pack: Ground Zero (1998)   (Special thanks to)
DOOM 64 (1997)   (Special Thanks)
 

Other

Wolfenstein 3D (1994)   (id Software is)
Wolfenstein 3D (1992)   (id Software is)
 


Developer Biography

Born in 1965 to a teacher and an electrician, Kevin Cloud grew up in Shreveport reading comics and playing in the arcades. While pursuing a degree in political science, he took a job as a computer artist at Softdisk. In 1992, he joined id Software.

Last updated: May 01, 2006


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