Charles Cox

Moby ID: 85543

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Charles Cox has been involved in the design and development of great games since his enrollment in the Digipen Institute of Technology, a game development college in the Pacific Northwest. Now a graduate, he counts among his projects the acclaimed SWAT series at Sierra Studios.

He is an avid writer and programmer, interested in combining the elements of game play and drama. His particular interest and passion lies in the world of military, law enforcement, and intelligence.

Credited on 6 games

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SOCOM 4: U.S. Navy SEALs (2011, PlayStation 3) Additional Design
MAG (2010, PlayStation 3) Additional Design
Unreal Championship 2: The Liandri Conflict (2005, Xbox) Plot Consultation
Counter-Strike (2003, Xbox) Manual, User Experience
SWAT 3: Tactical Game of the Year Edition (2001, Windows) Technical Documentation
SWAT 3: Close Quarters Battle - Elite Edition (2000, Windows) Technical Writer

[ full credits ]

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