Thomas J. Holmes
Also Known As
- Thomas Holmes
- Tom Holmes
Game Credits
Production | ||||
War Wind II: Human Onslaught (1997) | (Director of Product Development) | |||
Design | ||||
Forza Motorsport 2 (2007) | (Development) | |||
Warhammer 40,000: Rites of War (1999) | (Head of Research and Development) | |||
Sanitarium (1998) | (Head of R&D) | |||
War Wind (1996) | (Research Director (DreamForge)) | |||
Anvil of Dawn (1995) | (Design) | |||
Chronomaster (1995) | (Research) | |||
Ravenloft: Stone Prophet (1995) | (Head of Research & Development) | |||
Ravenloft: Strahd's Possession (1994) | (Game Design) | |||
Dungeon Hack (1993) | (Creative Design) | |||
Veil of Darkness (1993) | (Designers) | |||
The Summoning (1992) | (Design) | |||
Dusk of the Gods (1991) | (Conceptual Design) | |||
X-Men (1989) | (Game Design by) | |||
Twilight's Ransom (1988) | (Game Design (Also)) | |||
Programming/Engineering | ||||
Halo: Infinite - Campaign (2021) | (Principal Engine Architect) | |||
Halo: Infinite - Multiplayer (2021) | (Principal Engine Architect) | |||
Halo 5: Forge (2016) | (Engineering) | |||
Halo 5: Guardians (2015) | (Graphics Engineering Lead) | |||
Forza Motorsport 3 (2009) | (Engine / Systems Team) | |||
Forza Motorsport 2 (2007) | (Systems Development Team) | |||
Forza Motorsport 2 (Limited Collector's Edition) (2007) | (Development) | |||
Mass Effect (2007) | (Add’l Dev’t) | |||
Shadowrun (2007) | (Graphics Lead) | |||
TNN Outdoors Pro Hunter (1998) | (Head of R&D) | |||
Anvil of Dawn (1995) | (Lead Programmer) | |||
Ravenloft: Stone Prophet (1995) | (Programming) | |||
Ravenloft: Strahd's Possession (1994) | (Additional Programming) | |||
Dungeon Hack (1993) | (Programmer) | |||
Veil of Darkness (1993) | (IBM Lead Programmer) | |||
The Summoning (1992) | (Lead Programming) | |||
Dusk of the Gods (1991) | (IBM Programming) | |||
DarkSpyre (1990) | (Software programmed by) | |||
MegaTraveller 1: The Zhodani Conspiracy (1990) | (Lead Programming) | |||
The Amazing Spider-Man and Captain America in Dr. ... (1989) | (Programmed by) | |||
X-Men (1989) | (Programming) | |||
Guardians of Infinity: To Save Kennedy (1988) | (Programmed by) | |||
Twilight's Ransom (1988) | (Programmed by) | |||
Art/Graphics | ||||
Halo 4 (2012) | (Lead) | |||
Shadowrun (2007) | (Graphics Lead) | |||
Audio | ||||
The Summoning (1992) | (Sound) | |||
MegaTraveller 1: The Zhodani Conspiracy (1990) | (Sound) | |||
Thanks | ||||
Halo: Combat Evolved - Anniversary (2011) | (Special Thanks) | |||
Warhammer 40,000: Rites of War (1999) | (Special Thanks to) | |||
Other | ||||
Dungeon Hack (1993) | (AESOP Enhancements) | |||
Developer Biography
Since 2002, Tom Holmes has been a lead developer for Microsoft Games Studios, working on titles for Turn10, FASA, and currently 343 Industries.
Previously, Thomas Holmes, Christopher Straka, and James Namestka joined together to form the company Event Horizon, which would eventually change to become DreamForge Intertainment.
Last updated: Aug 16, 2012
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