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|Rayman: 10th Anniversary (2005)||(Production)|
|Monster Force (2002)||(Production)|
|Muppet Pinball Mayhem (2002)||(Associate Producer)|
|Disney's 102 Dalmatians: Puppies to the Rescue (2000)||(Production)|
|Star Trek: The Next Generation - Birth of the Fede... (1999)||(Additional Design)|
|Star Trek: The Next Generation - Birth of the Fede... (1999)||(Writers)|
|Star Trek: Generations (1997)||(Script, Texts)|
|Gauntlet: Legends (1999)||(Testers)|
|Spyro: Season of Ice (2001)||(Production)|
|Re-Mission (2006)||(Special Thanks)|
|Batman: Chaos in Gotham (2001)||(Technical Writer)|
|Army Men 2 (2000)||(Generals)|
Daniel has an MA in Physical Chemistry, with a focus on molecular simulations. Shortly after completing his thesis, he began writing and developing games in his spare time. He soon joined Terminal Reality to work on first-generation Xbox titles. During his time at Terminal Reality, Daniel worked on several cross-platform titles, such as 4x4 Evo 2, Roadkill, Blowout, BloodRayne, BloodRayne 2 and several PC based commercial driving simulations for Dodge, Jeep and Chrysler. He later joined Pi Studios where he worked on Call of Duty 2: Big Red One.
Last updated: Apr 04, 2006