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Brian Upton

Game Credits

Business

Tom Clancy's ruthless.com (1998)   (VP, Engineering)
 

Production

Here They Lie (2016)   (Senior Designer)
Fat Princess: Adventures (2015)   (Senior Designer)
Sunset (2015)   (Co-Producers)
 

Design

Bound (2016)   (Sr. Designers)
Everybody's Gone to the Rapture (2015)   (Senior Designer)
Escape Plan (2013)   (Senior Designer)
Sorcery (2012)   (Sorcery Creative Direction)
The Unfinished Swan (2012)   (Design Consultant)
Fat Princess: Fistful of Cake (2010)   (Senior Designer)
Fat Princess (2009)   (Senior Designer)
Warhawk (2007)   (Designers)
Roswell Conspiracies: Aliens, Myths & Legends (2001)   (Dir. Prod Design)
Roswell Conspiracies: Aliens, Myths & Legends (2001)   (Chief Game Designer)
Tom Clancy's Ghost Recon (2001)   (Chief Designer)
Anne McCaffrey's Freedom: First Resistance (2000)   (Conceptual Design)
Bang! Gunship Elite (2000)   (Director of Game Design)
Force 21 (2000)   (Director of Game Design)
Shadow Watch (2000)   (Director of Product Design)
Tom Clancy's Rainbow Six (2000)   (Director of Product Design)
Tom Clancy's Rainbow Six: Covert Ops Essentials (2000)   (Director of Game Design)
Force 21 (1999)   (Game Design)
Tom Clancy's Rainbow Six: Gold Pack Edition (1999)   (Design)
Tom Clancy's Rainbow Six: Mission Pack - Eagl... (1999)   (Director, Product Design)
Tom Clancy's Rainbow Six: Rogue Spear (1999)   (Director, Design)
Tom Clancy's Rainbow Six (1998)   (Design)
 

Programming/Engineering

Tom Clancy's Rainbow Six (1998)   (Lead Programming)
Tom Clancy's SSN (1996)   (Engineering Director)
 

Writers

Ashen (2018)   (Narrative)
Sorcery (2012)   (Sorcery Writing)
Tom Clancy's Rainbow Six: Rogue Spear (2001)   (Writers)
Tom Clancy's Rainbow Six: Rogue Spear Mission... (2000)   (Writer)
Tom Clancy's Rainbow Six: Rogue Spear (1999)   (Writers)
 

Support

Dreamfall Chapters (2014)   (Additional Backers)
Shadow Watch (2000)   (Additional Support)
 

Thanks

The Church in the Darkness (2019)   (Tremendous Thanks)
The Order: 1886 (2015)   (The Santa Monica Studio would like to thank)
Hohokum (2014)   (The Santa Monica Studio would like to thank the following individuals)
Sound Shapes (2013)   (The Santa Monica Studio would like to thank the following individuals)
Starhawk (2012)   (Special Thanks)
God of War II (2007)   (We would also like to thank)
 

Other

PlayStation All-Stars Battle Royale (2012)   (SCEA Santa Monica Stud)
Tom Clancy's Ghost Recon (2001)   (RSE Development Team )
Tom Clancy's Rainbow Six: Rogue Spear Mission... (2000)   (Director of Product Design)
Dominant Species (1998)   (VP, Engineering )
Tom Clancy's Rainbow Six (1998)   (Vice President Programming)
 


Developer Biography

There is no biography on file for this developer.


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