Robbie Edwards
Game Credits
Production | ||||
Star Trek: Bridge Crew (2017) | (Senior Producer) | |||
Tom Clancy's Ghost Recon: Future Soldier (2012) | (Additional Producer) | |||
Tom Clancy's Ghost Recon: Advanced Warfighter (2006) | (Producer) | |||
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004) | (Producer) | |||
Tom Clancy's Ghost Recon (2001) | (Associate Producer) | |||
Quality Assurance | ||||
Roswell Conspiracies: Aliens, Myths & Legends (2001) | (Console QA Analyst) | |||
Roswell Conspiracies: Aliens, Myths & Legends (2001) | (QA Analyst) | |||
Tom Clancy's Rainbow Six: Rogue Spear (2001) | (Lead Testers) | |||
Bang! Gunship Elite (2000) | (Testers) | |||
Force 21 (2000) | (Console Quality Assurance Analyst) | |||
Shadow Watch (2000) | (Lead Testers) | |||
Tom Clancy's Rainbow Six (2000) | (Console Quality Assurance Analyst) | |||
Tom Clancy's Rainbow Six: Rogue Spear (1999) | (Console QA Analyst) | |||
Tom Clancy's Rainbow Six (1998) | (Playtesting) | |||
Technology | ||||
Far Cry 4 (2014) | (Data Analytics) | |||
Customer/Technical Support | ||||
Force 21 (1999) | (Technical Support Representatives) | |||
Tom Clancy's Rainbow Six: Mission Pack - Eagl... (1999) | (Technical Support Representative) | |||
Dominant Species (1998) | (Customer Support Representative) | |||
Tom Clancy's ruthless.com (1998) | (Customer Support Representative) | |||
Support | ||||
Tom Clancy's The Division (2016) | (Red Storm Additional Support) | |||
Tom Clancy's Rainbow Six: Rogue Spear (1999) | (Technical Support Representatives) | |||
Other | ||||
Tom Clancy's Ghost Recon (2001) | (RSE Development Team ) | |||
Developer Biography
In 2001, Robbie Edwards was a Producer with Red Storm.
Quoted from his Red Storm bio page:
Life Before Red Storm
Going to school, working minimum wage job and a little military experience.
Life At Red Storm
Started as a temp tester in March 98 for Rainbow Six. Upon the release of R6, moved into tech support full time. Spent about 6 months in tech support and then moved to developing QA department for console titles. Recently moved into an Associate Producer role and loving every minute of it.. well, most of the minutes at least.
Last updated: Feb 21, 2004
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