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Daniel Bernstein

Also Known As

  • Dan Bernstein

Game Credits


Rasputin's Curse (2010)   (President)
Boonka (2009)   (President and CEO)
Burger Island (2007)   (Big Cheese (CEO))
Westward (2006)   (CEO)
Incrediball: The Seven Sapphires (2005)   (CEO)


Barnyard Invasion (2005)   (Production)
ōdi∙um (1999)   (Producers)
Rage of Mages II: Necromancer (1999)   (Project Manager)
Muppet Treasure Island (1996)   (Associate Producers)


Blood: Fresh Supply (2019)   (Cultist Language Developed by)
Barnyard Invasion (2005)   (Game Design)
Muppet Treasure Island (1996)   (Game Design)


Moria (1988)   (UNIX hangup signal fix, many bug fixes)


Kuros (2009)   (Story)
Rage of Mages II: Necromancer (1999)   (Game Texts)
Blood (1997)   (Cultist Language Developed by)


AnnaTommy (1994)   (3D Anatomical ArtDesignAnimation)
Safety Monkey (1994)   (Video Artists)


Get Medieval (1998)   (Movie Compilation)
Muppet Treasure Island (1996)   (Digital Video Technical Director)


Blood: Fresh Supply (2019)   (Sound Development)
Mage and Minions (2014)   (Music)
Rasputin's Curse (2010)   (Sound)
Boonka (2009)   (Voices)
Kuros (2009)   (Audio)
Westward IV: All Aboard (2009)   (Audio Design)
Cake Mania 2: Jill's Next Adventure! (2008)   (Sounds)
Eye for Design (2008)   (Audio)
Westward II: Heroes of the Frontier (2008)   (Audio Design)
Westward III: Gold Rush (2008)   (Audio Design)
Super Granny 4 (2007)   (Sound)
Cake Mania (2006)   (Sound and Music)
Glyph (2006)   (Sound and Music)
Super Granny 3 (2006)   (Sound and Music)
Westward (2006)   (Audio Design)
Barnyard Invasion (2005)   (Audio)
Granny in Paradise (2005)   (Sound and Music)
Incrediball: The Seven Sapphires (2005)   (Audio)
Tradewinds 2 (2005)   (Sound & Music)
Blasterball 2: Holidays (2004)   (Composer)
Snail Mail (2004)   (Sound)
Super Granny (2004)   (Sound and Music)
Haunted Childhood (2003)   (Music composed by)
Tradewinds (2003)   (Sound & Music)
Blasterball 2: Revolution (2002)   (Composer)
Blood II: The Chosen (1998)   (Music Composition)
Get Medieval (1998)   (Audio Director)
Shogo: Mobile Armor Division (1998)   (Audio Composer)
Air Warrior II (1997)   (Sound Lead)
Blood (1997)   (Sound & Music Development)
Blood: Plasma Pak (1997)   (Sound Development)
Claw (1997)   (Audio Director)
Legends of Kesmai (1997)   (Sound Direction)
MultiPlayer BattleTech: Solaris (1996)   (Sound & Music)


Rage of Mages (1998)   (Translation)


Slyder (2005)   (Special Thanks)
Rage of Mages II: Necromancer (1999)   (Special Thanks (Отдельное спасибо))


Barnyard Invasion (2005)   (Business)
Septerra Core: Legacy of the Creator (1999)   (Product Manager - Monolith/Interplay)
Rage of Mages (1998)   (Product Acquisitions)

Developer Biography

Daniel Bernstein founded Sandlot Games and has served as President & CEO since its inception in 2002. Sandlot Games is a premier publisher and developer of entertaining casual games across a variety of platforms. Daniel is a veteran of the gaming industry and has over ten years of content strategy, game development, publishing and production-related experience having successfully launched over 20 game titles with Kesmai Studios, Monolith Productions and WildTangent. Prior to starting Sandlot Games, Daniel held the position of Director of Product Strategy at WildTangent, where he devised and executed a successful online fee-based games business. An accomplished composer, Daniel also writes music for most of the games developed and published by Sandlot Games. Daniel holds a BS in Computer Science and an MA in Music Composition from the University of Virginia.

Last updated: Feb 19, 2005

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