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Yannis Brown

Game Credits


Bloody Zombies (2017)   (SFX)
Trove (2015)   (Audio)
Mortal Kombat: Arcade Kollection (2012)   (Additional Music)
Rift: Storm Legion (2012)   (Audio Director)
South Park: Tenorman's Revenge (2012)   (Additional Sound Design)
Rift (2011)   (Audio Director)
Dark Void Zero (2010)   (Sound Effects created by)
Fancy Nancy: Tea Party Time! (2010)   (Music and Sound Effects)
Bubble Babble (2009)   (Music)
Bubble Shuffle (2009)   (Music)
Crazy Daisy (2009)   (Music)
Eliminate Pro (2009)   (Audio)
Tradewinds 2 (2009)   (Music Conversion)
American Girl: Kit Mystery Challenge! (2008)   (Music and Sound Effects)
Back at the Barnyard: Slop Bucket Games (2008)   (Music by GroovyAudio)
Everyday Shooter (2008)   (Audio Support)
Hexic (2008)   (Music)
My Little Pony: Pinkie Pie's Party (2008)   (Music and Sound Effects)
Platypus (2008)   (Music)
Speed Racer: The Videogame (2008)   (Sound Design)
Brooktown High (2007)   (Sound Designer)
Disney•Pixar Ratatouille (2007)   (Sound)
Impossible Mission (2007)   (Music)
Jackass: The Game (2007)   (Sound Design & Foley)
Shrek-N-Roll (2007)   (Additional Audio Support)
Sonic the Hedgehog (2007)   (Sound Design)
Sonic the Hedgehog 2 (2007)   (Sound Design)
Super Puzzle Fighter II Turbo HD Remix (2007)   (Sound Design)
Yaris (2007)   (Additional Sound Design)
Barnyard (2006)   (Sound Engineer)
Capcom Classics Collection: Volume 2 (2006)   (Classic Audio Production)
Death Jr. II: Root of Evil (2006)   (Sound Designer)
Digital Eel's Big Box of Blox (2006)   (Music by)
Glyph (2006)   (Music)
Hot Wheels: All Out (2006)   (Music)
My Little Pony: Crystal Princess - The Runaway Rai... (2006)   (Music, Sound Effects)
Rubik's Bloxx Twister (2006)   (Sound by)
Sega Genesis Collection (2006)   (Sound Design)
Tonka On the Job (2006)   (Music)
Capcom Classics Collection: Remixed (2005)   (Classic Audio Production)
Dragon Ball GT: Transformation (2005)   (Music)
Heavy Weapon Deluxe (2005)   (Music)
Hello Kitty: Happy Party Pals (2005)   (Music, Sound Effects)
Cartoon Network Block Party (2004)   (Musician)
Dragon Ball Z: Buu's Fury (2004)   (Music)
Mazera (2004)   (Music)
Spider-Man 2 (2004)   (Audio)
Tradewinds (2004)   (Music)
Dragon Ball Z: Taiketsu (2003)   (Sound Effects)
Dragon Ball Z: The Legacy of Goku II (2003)   (Music)
Monkeys Odyssey (2003)   (Music)
Warblade (2003)   (MOD Music, Initial Voice Samples)
South Park Rally (2000)   (Music)

Quality Assurance

Escape Goat (2012)   (PC Version Play Testing Team)


Avatar: The Last Airbender (2006)   (Halfbrick Special Thanks)


Atlas Reactor (2016)   (Development Team)
Trove (2015)   (Live Development Team)

Developer Biography

Yannis is an Australian born composer, sound designer and audio architect having has worked in the game industry since 1999.

Highly active in the Amiga demo scene - he started off as composer for a small Australian-based demo crew 'Frontier'. Later he took over management of a scene-based music competition called Groovy Compo and ran that for 2-3 years. Over the years he honed his skills in tracking mod-based music (MOD, .3M, XM, IT) to the point where game companies started asking him for help.

Yannis has held positions as both freelancer and in-house sound designer, composer and audio team lead over the years. Yannis has gained recognition as a specialist in hand-held audio from companies such as MacroSpace, JamDat, Senari, Astraware (Handmark), Backbone Entertainment, Binary Hammer, Glu Mobile, Other Ocean and NGMoco and AnkiDrive to name a few.

He holds a Bachelor Degree in Computer Science and a Diploma of Audio Engineering from SAE

He has been employed in-house at the following companies in the past : Ratbag Games, Midway Studios Australia, Backbone Entertainment, and until studio closure at Trionworlds as Audio Director & Audio Lead on RIFT, Atlas Reactor and Trove..

Last updated: Jun 15, 2019

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