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|Halo 5: Forge (2016)||(Campaign Design)|
|Halo 5: Guardians (2015)||(Campaign Design)|
|Halo 4 (2012)||(Mission Design)|
|TRON: Evolution (2010)||(Level Designers)|
|The Saboteur (2009)||(Senior Technial Designer (Scripting Architect))|
|The Saboteur (2009)||(Senior Technical Designer - Scripting Architect)|
|The Bard's Tale (2004)||(Additional Engineering)|
|The Bard's Tale (2004)||(Scriptors)|
|Midnight Club II (2003)||(Product Analysts)|
|Midnight Club II (2003)||(Xbox Lead Product Analyst)|
Christopher French has been in the video game industry since October 2002.
He began his career in QA at Angel Studios/Rockstar San Diego and then moved on to be a scripter at Black Isle Studios before joining inXile entertainment where he was a junior software engineer.
From November 2005 until November 2009, Chris worked for Pandemic Studios as a Senior Tech/System Designer until the company's closing.
He has a Bachelor of Science degree in Computer Science from San Diego State University.
Last updated: Mar 16, 2010