Julian Eggebrecht
Game Credits
Business | ||||
Star Wars: Episode I - Battle for Naboo (2000) | (President) | |||
Production | ||||
Lair (2007) | (Director) | |||
Indiana Jones and the Infernal Machine (2000) | (N64 Production) | |||
Star Wars: Episode I - Battle for Naboo (2000) | (Producer) | |||
Resident Evil 2 (1999) | (Producer) | |||
Star Wars: Rogue Squadron 3D (1998) | (Producer ) | |||
Ballblazer Champions (1997) | (Producer) | |||
Star Wars: X-Wing Vs. TIE Fighter (1997) | (Producer) | |||
International Superstar Soccer Deluxe (1996) | (Producer) | |||
Star Wars: Rebel Assault II - The Hidden Empire (1996) | (Produced by) | |||
Animaniacs (1995) | (Did all the not so obvious producing) | |||
Super Turrican 2 (1995) | (Produced by) | |||
Contra III: The Alien Wars (1994) | (Produced by) | |||
Indiana Jones' Greatest Adventures (1994) | (Produced by) | |||
Tony & Friends: in Kellogg's Land (1994) | (Project Supervision (Projektüberwachung)) | |||
Mega Turrican (1993) | (Produced by) | |||
Super Turrican (1993) | (Produced by) | |||
Turrican II: The Final Fight (1991) | (Producer) | |||
Turrican (1990) | (Produced by) | |||
Design | ||||
Star Wars: Rogue Squadron III - Rebel Strike (2003) | (Director) | |||
Star Wars: Rogue Squadron II - Rogue Leader (2001) | (Directed by) | |||
Ballblazer Champions (1997) | (Game Design) | |||
Super Turrican 2 (1995) | (Designed by) | |||
Indiana Jones' Greatest Adventures (1994) | (Designed by) | |||
Mega Turrican (1993) | (Designed by) | |||
Super Turrican (1993) | (Designed by) | |||
Masterblazer (1991) | (Produced and Directed by) | |||
Turrican II: The Final Fight (1991) | (Designed by) | |||
Programming/Engineering | ||||
Indiana Jones and the Infernal Machine (2000) | (N64 Camera) | |||
Art/Graphics | ||||
Indiana Jones' Greatest Adventures (1994) | (Cut Scenes) | |||
Quality Assurance | ||||
Tony & Friends: in Kellogg's Land (1994) | (Playability, Quality Assurance (Playability, Qualität)) | |||
Mega Turrican (1993) | (Game Testing) | |||
Loom (1990) | (Tester) | |||
Creative Services | ||||
X-Out (1990) | (Manual by) | |||
Thanks | ||||
Telltale Texas Hold'em (2005) | (Special Thanks to) | |||
Other | ||||
Fortnite: Battle Royale (2017) | (Designed, Developed, and Published by Epic Games) | |||
Fire & Ice (1992) | (Save high scores to disk for) | |||
Developer Biography
Julian Eggebrecht is co-founder of Factor 5, a game and technology developer located in Marin County, California. Factor 5 was founded in Germany in 1987 and moved to the U.S. in 1996. Factor 5 is a technology partner for Nintendo's Gamecube console and provider of the MusyX sound tools. Julian's work includes the Turrican line of games, Star Wars: Rogue Squadron (LucasArts), BallBlazer Champions (LucasArts), Indiana Jones - Greatest Adventures (LucasArts), International Superstar Soccer Deluxe (Konami), Contra: The Alien Wars (Konami). His most recent work can be found in Indiana Jones & The Infernal Machine (LucasArts) for the Nintendo 64 and Star Wars Episode 1: Battle for Naboo (LucasArts). Julian is Factor 5's president and lead producer and currently working on two next-generation console titles.
He originally went to the Filmhochschule in Munich to become a movie director, but decided to give up his studios to officially open the development studio Factor 5 in 1991. Between the early 90s (at the latest 1993) and 2000 he also worked as freelance author for several German gaming magazines, most notably Total! and Gamers. Factor 5 was closed in May 2009 and in 2010 he founded the social games development studio TouchFactor with a number of his other ex-staff.
Last updated: May 16, 2012
Related Sites
- LinkedIn -- professional profile