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Mark DeLoura

Game Credits


Puzzle Kingdoms (2009)   (Vice President of Technology)


Call of Juarez (2007)   (Technical Director)
CSI: Crime Scene Investigation - Hard Evidence (2007)   (Additional Programmers)
GT Pro Series (2006)   (Third Party Technical Director)


Homefront (2011)   (VP, Technology)
Red Faction: Armageddon (2011)   (VP, Technology)
Saints Row: The Third (2011)   (VP, Technology)
Warhammer 40,000: Space Marine (2011)   (VP, Technology)
Puzzle Kingdoms (2009)   (Vice President Technology)
Order Up! (2008)   (VP of Technology)


Chime Sharp (2015)   (Backers)
Chime (2010)   (OneBigGame)
Turok: Dinosaur Hunter (1997)   (Nintendo)


Battle of the Bulge (2015)   (Supporters)
The War of the Worlds (2011)   (Special Thanks from TRS)
My Spanish Coach (2007)   (Special Thanks)
Death Jr. II: Root of Evil (2006)   (Special Thanks)
Untold Legends: Dark Kingdom (2006)   (Special Thanks)
Death Jr. (2005)   (Special Thanks)
Death Jr. (Limited Edition) (2005)   (Special Thanks)
Evil Dead: Regeneration (2005)   (Special Thanks)
Karaoke Revolution: Party (2005)   (Thanks to)
Cabela's Dangerous Hunts (2003)   (Special Thanks)
Cabela's Deer Hunt: 2004 Season (2003)   (Special Thanks)
RTX: Red Rock (2003)   (The Developers Wish To Thank)
Cabela's Big Game Hunter (2002)   (Additional Thanks)
Star Wars: Episode I - Racer (1999)   (Thanks to Nintendo of America)
Xena: Warrior Princess - The Talisman of Fate (1999)   (Special Thanks)
Clay Fighter: Sculptor's Cut (1998)   (Special Thanks to)
Mission: Impossible (1998)   (We also wish to thank)
Clay Fighter 63 1/3 (1997)   (Special Thanks to)


Chime (2010)   (OneBigGame)
WINtA (2010)   (One Big Game)
EverQuest Online Adventures (2003)   (SCEA Developer Support)

Developer Biography

Mark DeLoura is serving as senior advisor for digital media at the White House Office of Science and Technology Policy (OSTP). Prior to joining OSTP, he worked nearly twenty years in the videogame industry, holding strategic, business, and technology leadership positions at SCEA, Nintendo of America, Google, Ubisoft, and THQ.

Mark's Game Programming Gems series of technical books, former role as editor-in-chief of Game Developer magazine, and presentations around the globe have eased the path for many aspiring game developers. His work was instrumental in the development of major platforms such as the PS3, PS2, PSP, Nintendo64, Gamecube, and Gameboy Advance. Mark briefly led the strategic team determining Google’s game strategy and platform, and helmed technology at THQ across 10 studios including MMO, core, social, and casual game development.

Last updated: May 21, 2014

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