Brian Conrad

Game Credits

Production

SimCity 2000: Network Edition (1996)   (Technical Director)
 

Design

SimCopter (1996)   (Publishing Director)
SimCity 2000: CD Collection (1993)   (Ed Goldman, Chris Weiss, Brian Conrad, Owen Nelson and a bunch of other people locked themselves in rooms for hours trying to figure out what a SCURK was.)
Sim City: Terrain Editor (1989)   (Concept)
 

Programming/Engineering

StreetKix: Freestyle (2014)   (Technical Director)
Myst (2006)   (Programming)
SimIsle: Missions in the Rainforest (1995)   (Technical Assistance (Maxis))
SimCity 2000: Urban Renewal Kit (1994)   (Technical Director)
SimCity 2000 (1993)   (Technical Director)
SimCity 2000: CD Collection (1993)   (Brian Conrad made sure our code didn't look like SinCity 2000 code.)
SimCity: Enhanced CD-ROM (1993)   (Technical Lead)
Sim Farm (1993)   (Technical Director)
SimEarth: The Living Planet (1992)   (Programmer)
SimAnt: The Electronic Ant Colony (1991)   (Amiga Programming)
SimCity (1989)   (Original Programming by)
Sim City: Terrain Editor (1989)   (Conception, Design and Programming on Amiga)
 

Art/Graphics

Myst (2006)   (Artists)
 

Video/Cinematics

Myst (2006)   (Video)
 

Audio

Myst (2006)   (Sound)
Full Tilt! Pinball (1996)   (Full Tilt! Pinball Theme Music)
SimCity 2000: Network Edition (1996)   (Music)
SimHealth (1994)   (Sound and Music)
El-Fish (1993)   (BEMUSE Music Generatng System)
SimCity 2000 (1993)   (Music)
SimCity 2000: CD Collection (1993)   (Brian Conrad and Michael Perry kept the orchestra in tune with cool tones by the Fat Man)
Sim Farm (1993)   (Sound Programming)
SimCity (1989)   (Music)
 

Quality Assurance

SimCity 2000 (1993)   (Technical Director)
 

Creative Services

SimAnt: The Electronic Ant Colony (1991)   (Documentation Contributions)
 

Technology

Sim Farm (1993)   (Technical Director)
 

Customer/Technical Support

Sim Farm (1993)   (Thanks To)
 

Support

SimCity Classic Graphics (1994)   (Product Maintenance and Updates)
SimTower: The Vertical Empire (1994)   (Code Advice)
SimCity 2000 (1993)   (Also made sure we were dialed in to the cool hardware action)
 

Thanks

SimTown (1995)   (Special Thanks to)
SimTower: The Vertical Empire (1994)   (Special Thanks To)
Sim Farm (1993)   (Thanks To)
 

Other

SimCity 2000: CD Collection (1993)   (Brian Conrad herded the cats to keep their bytes aligned and objects oriented)
 


Developer Biography

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