Brian Conrad
Game Credits
Production | ||||
SimCity 2000: Network Edition (1996) | (Technical Director) | |||
Design | ||||
SimCopter (1996) | (Publishing Director) | |||
SimCity 2000: CD Collection (1994) | (Ed Goldman, Chris Weiss, Brian Conrad, Owen Nelson and a bunch of other people locked themselves in rooms for hours trying to figure out what a SCURK was.) | |||
Sim City: Terrain Editor (1989) | (Conception, Design and Programming on MACINTOSH) | |||
Programming/Engineering | ||||
StreetKix: Freestyle (2014) | (Technical Director) | |||
Myst (2006) | (Programming) | |||
SimIsle: Missions in the Rainforest (1995) | (Technical Assistance (Maxis)) | |||
SimCity 2000: CD Collection (1994) | (Brian Conrad made sure our code didn't look like SinCity 2000 code.) | |||
SimCity 2000: Urban Renewal Kit (1994) | (Technical Director) | |||
SimCity 2000 (1993) | (Technical Director) | |||
SimCity: Enhanced CD-ROM (1993) | (Technical Lead) | |||
Sim Farm (1993) | (Technical Director) | |||
SimEarth: The Living Planet (1992) | (Programmer) | |||
SimAnt (1991) | (Amiga Programming) | |||
SimCity (1989) | (Original Programming by) | |||
Sim City: Terrain Editor (1989) | (Conception, Design and Programming on Amiga) | |||
Art/Graphics | ||||
Myst (2006) | (Artists) | |||
Video/Cinematics | ||||
Myst (2006) | (Video) | |||
Audio | ||||
Myst (2006) | (Sound) | |||
Full Tilt! Pinball (1996) | (Full Tilt! Pinball Theme Music) | |||
SimCity 2000: Network Edition (1996) | (Music) | |||
SimCity 2000: CD Collection (1994) | (Sue Kasper, Brian Conrad and Justin McCormick gave up promising careers as kareoke singers to create the music for SimCity 2000.) | |||
SimHealth (1994) | (Sound and Music) | |||
El-Fish (1993) | (BEMUSE Music Generatng System) | |||
SimCity 2000 (1993) | (Music) | |||
Sim Farm (1993) | (Sound Programming) | |||
SimCity (1989) | (Music) | |||
Quality Assurance | ||||
SimCity 2000 (1993) | (Technical Director) | |||
Creative Services | ||||
SimAnt (1991) | (Documentation Contributions) | |||
Technology | ||||
Sim Farm (1993) | (Technical Director) | |||
Support | ||||
SimCity Classic Graphics (1994) | (Product Maintenance and Updates) | |||
SimTower: The Vertical Empire (1994) | (Code Advice) | |||
SimCity 2000 (1993) | (Also made sure we were dialed in to the cool hardware action) | |||
Thanks | ||||
SimTown (1995) | (Special Thanks to) | |||
SimTower: The Vertical Empire (1994) | (Special Thanks to) | |||
Sim Farm (1993) | (Thanks to) | |||
Other | ||||
SimCity 2000: CD Collection (1994) | (Brian Conrad herded the cats to keep their bytes aligned and objects oriented) | |||
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