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Allen Bogue

Game Credits

Programming/Engineering

DOOM Eternal: The Ancient Gods - Part Two (2021)   (Principal Engine Programmers)
DOOM Eternal (2020)   (Principal Engine Programmers)
DOOM Eternal: The Ancient Gods - Part One (2020)   (Principal Engine Programmers)
Ghostbusters: The Video Game - Remastered (2019)   (Additional Programming)
DOOM: VFR (2017)   (Principal Engine Programmer)
Quake: Champions (2017)   (Principal Engine Programmers)
Wolfenstein II: The New Colossus (2017)   (Principal Engine Programmer)
DOOM (2016)   (Principal Engine Programmers)
The Walking Dead: Survival Instinct (2013)   (Principal Programmers)
Kinect Star Wars (2012)   (Principal Systems Programmer)
Silent Hill: Book of Memories (2012)   (Additional Programming)
Street Cricket Champions 2 (2012)   (Additional Programming)
Street Cricket Champions (2010)   (Additional Programming)
Ghostbusters: The Video Game (2009)   (Principal Programmer)
Metal Slug: Anthology (2006)   (Programmers)
Spy Hunter: Nowhere to Run (2006)   (Principal Programmer)
Æon Flux (2005)   (Core Engine Programming)
BloodRayne 2 (2005)   (Additional Programming)
RoadKill (2003)   (Lead Programmer)
4x4 Evo 2 (2001)   (Lead Programmer)
4x4 Evo (2000)   (Lead Programmer)
Blair Witch: Volume I - Rustin Parr (2000)   (Additional Programming)
Fly! 2K (2000)   (Programming)
Fly!: Piper and Cessna in San Francisco - Special ... (2000)   (Programming)
Fly! (1999)   (Programming)
Nocturne (1999)   (Additional Programming)
Monster Truck Madness 2 (1998)   (Truck Programming)
CART Precision Racing (1997)   (Additional Programming)
 

Art/Graphics

Monster Truck Madness 2 (1998)   (3D Vehicle Modelling)
 

Support

Wolfenstein: Cyberpilot (2019)   (id Software - Additional Support)
 

Thanks

Wolfenstein: Youngblood (2019)   (Special Thanks to)
 


Developer Biography

There is no biography on file for this developer.


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