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|TRON: Evolution (2010)||(Technical Art Director)|
|Shaun White Snowboarding (2008)||(Additional Techincal Art Director)|
|Tom Clancy's Rainbow Six: Vegas (2006)||(Art Technical Directors)|
|Tom Clancy's Rainbow Six: Lockdown (2005)||(Technical and Artistic Director)|
|Cel Damage (2001)||(Art Director)|
|Dead Rising 4 (2016)||(Special Thanks)|
|Full Auto (2006)||(Special Thanks)|
|Turok (2008)||(Propaganda Games)|
Gary started his career in the Games Industry in 1995 starting at Origin Systems. He then made his way to Ion Storm Dallas, Pseudo Interactive, Ubisoft Montreal, and finally to Propaganda Games, where he is currently employed as a Technical Art Director.
Last updated: Feb 29, 2008
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