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Joe Koberstein

Game Credits


Call of Duty: Black Ops - Cold War (2020)   (Art)
Call of Duty: Black Ops III (2015)   (Studio Artists)
Star Wars: Jedi Knight - Jedi Academy (2003)   (Artists)
Soldier of Fortune II: Double Helix (2002)   (Lead Artist)
Soldier of Fortune: Platinum Edition (2001)   (Art Directors)
Soldier of Fortune (2000)   (Art Director)
Soldier of Fortune: Gold Edition (2000)   (Art Director)
Star Trek: Voyager - Elite Force (2000)   (Additional 2-D Art)
Heretic II (1998)   (Additional Graphics / Artwork)
Hexen II: Mission Pack - Portal of Praevus (1998)   (Artists)
Felony 11-79 (1997)   (Art Designer)


Call of Duty: MW3 (2011)   (Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment)


Quake 4 (2005)   (Special Thanks)
X-Men: Legends (2004)   (Special Thanks to)


Call of Duty: WWII (2017)   (Raven Software)
Call of Duty: Infinite Warfare (2016)   (Raven)
Call of Duty: Black Ops (2010)   (Raven Software)
Singularity (2010)   (Singularity Team)
Wolfenstein (2009)   (Additional Development)
X-Men Origins: Wolverine - Uncaged Edition (2009)   (Wolverine Team)

Developer Biography

After graduating from art school in 1992, Joe Koberstein worked in both outdoor and corporate advertising. He moved to Los Angeles in 1995 where he pursued a career in publishing, working for the magazine, DieHard GameFan. He earned notability in the game industry and attracted work from Ascii Entertainment and various studios in L.A. Joe's work went international in 1997 when he did consulting and concepts for BodySonic in Tokyo, Japan. Joe currently works for Raven Software as a 2-D and 3-D Lead Artist. Game credits include Hexen II Mission Pack, Heretic II, Elite Force, Soldier of Fortune and Soldier of Fortune 2: Double Helix.

Source: Selected articles from Raven Software Official Website - Company - Art

Last updated: Jun 08, 2003

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