Brad Aldredge
Game Credits
Audio | ||||
The Order: 1886 (2015) | (Additional In-game and Cinematic Sound Design) | |||
God of War: Ascension (2013) | (Additional Sound Design) | |||
The Last of Us (2013) | (Additional Sound Design) | |||
Puppeteer (2013) | (Sr. Sound Designer) | |||
Datura (2012) | (Senior Sound Designer) | |||
Sports Champions 2 (2012) | (Additional Sound Design) | |||
Starhawk (2012) | (Additional Sound Design) | |||
Twisted Metal (2012) | (Additional Sound Design) | |||
Medieval Moves: Deadmund's Quest (2011) | (Additional Sound Design) | |||
God of War: Ghost of Sparta (2010) | (Lead Sound Designer) | |||
God of War III (2010) | (Additional Sound Design) | |||
Sports Champions (2010) | (Supervisor) | |||
Uncharted 2: Among Thieves (2009) | (Additional Sound by) | |||
Afrika (2008) | (Sound Recordists) | |||
God of War: Chains of Olympus (2008) | (Lead Sound Designer) | |||
Twisted Metal: Head-On - Extra Twisted Edition (2008) | (Additional Sound) | |||
God of War II (2007) | (Sound Design) | |||
God of War (2005) | (Lead Senior Sound Designer) | |||
Neopets: The Darkest Faerie (2005) | (Animal Sound Recordists) | |||
Rise of the Kasai (2005) | (Additional Sound Design) | |||
SOCOM 3: U.S. Navy SEALs (2005) | (Sound Design) | |||
SOCOM: U.S. Navy SEALs - Fireteam Bravo (2005) | (Lead Sound Designer) | |||
The Mark of Kri (2002) | (Lead Sound Designer) | |||
SOCOM: U.S. Navy SEALs (2002) | (Additional Sound Design) | |||
Kinetica (2001) | (Sound Designer/Sound FX) | |||
NHL FaceOff 2001 (2001) | (Sound FX Design & Editing) | |||
Twisted Metal: Black (2001) | (SFX Sound Editing) | |||
NBA ShootOut 2001 (2000) | (Sound Effects) | |||
NCAA GameBreaker 2001 (2000) | (Sound Design) | |||
NFL GameDay 2001 (2000) | (Sound Design And Effects) | |||
EverQuest (1999) | (Sound) | |||
NFL GameDay 2000 (1999) | (Sound) | |||
Twisted Metal 4 (1999) | (Audio) | |||
Thanks | ||||
The Unfinished Swan (2012) | (Special Thanks to) | |||
God of War Collection (2009) | (Special Thanks) | |||
Developer Biography
Brad Aldredge started at SCEA in 1998. Lead Sound Designer of many titles, Brad Alredge, has been most acknowledge for his ingenuity on the acclaimed games; God of War, SOCOM: Fire Team Bravo, and Everquest. With over a decade of experience in the game audio industry, his career has involved; creation of sound effects using a variety of techniques and equipment, sound implantation, editing, mixing, etc.
Before Brad worked in gaming audio, he was a staff engineer at Westlake Studios in Hollywood CA. He received a Technical Degree from Full Sail Recording Arts in Orlando Florida.
Last updated: Jan 26, 2007
Portrait
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