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Greg Johnson

Moby ID: 316

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Greg Johnson is a North American game designer. He was part of Binary Systems, a team that designed his first title, Starflight. Throughout 1998 and 1999, Greg served as Creative Director for ePlanet, Inc.. Greg designed several products for EP, including their flagship product, Freeblenux. He worked together with Mark Voorsanger, with whom he founded ToeJam & Earl Productions.

Greg has spoken on computer game and interface design, both at the Computer Game Developer's Conference and at Stanford University. He speaks Japanese and Thai almost fluently, and enjoys writing children's stories as well as designing and playing board games. He received his bachelor's degree in Bio-Linguistics from the University of California, San Diego.

Credited on 23 games

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Kimono Cats (2023, Macintosh) Studio Head
ToeJam & Earl: Back in the Groove! (2019, Windows) Designer
Doki-Doki Universe (2013, PlayStation 4) Studio Head
Spore (2008, Windows) Special Thanks
Spore Creature Creator (2008, Windows) Special Thanks
ToeJam & Earl III: Mission to Earth (2002, Xbox) Lead Designer & Creative Director
Disney's 102 Dalmatians: Puppies to the Rescue (2000, Dreamcast) Crystal Special Thanks
Orly's Draw-A-Story (1997, Windows 3.x) Conceptual Design
The Horde (1994, DOS) Special Thanks To
ToeJam & Earl in Panic on Funkotron (1993, Genesis) Characters
Star Control II (1992, DOS) Additional Design
Menacer 6-Game Cartridge (1992, Genesis) Art
ToeJam & Earl (1991, Genesis) Game Design
RoboSport (1991, Windows 3.x) Special Thanks
Star Control (1990, DOS) Design
Starflight 2: Trade Routes of the Cloud Nebula (1989, DOS) Original Concept
Swords of Twilight (1989, Amiga) Graphics
Caveman Ugh-Lympics (1989, DOS) Game Design
Starflight (1989, Amiga) Original Design and Programming by Binary Systems
JetFighter: The Adventure (1988, DOS) Special Thanks To

[ full credits ]

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