Paul Docherty
aka:
Dokk,
Paul Martin Docherty
Moby ID: 39751
Biography edit · view history
A rising star on the notorious C64 network, Compunet, Dokk garnered real fame when, in 1987, Zzap 64! celebrated his uploads by printing them for the masses in glorious colour. He started his career by delivering 8-bit loading screens for tape-loaded games such as Leviathan (1987 English Software), Trantor (1987 GO!) and Flying Shark (1987 Firebird). His first foray into game graphics came when GI Jo Bonar let him grind out some sprites and backgrounds for “BMX Kidz” (a game blessed by a loading screen by Bob Stevenson, and a fantastic score by Rob Hubbard). The game was released on his birthday, January 1988. Those graphics were truly horrible, though – sorry Jo.
Throughout the remainder of the late 80s and early 90s, Dokk freelanced as a graphics designer and animator for a number of companies – notably System 3, Audiogenic, and Cloud 9. Dokk was also a founding member of the doomed independent development company, Strangeways Software. After the demise of that business venture, Dokk moved the United States in 1992.
Dokk worked for a few more years as a graphics designer, creating graphics for Cloud 9 and Gameboy work for Climax. After the migration to the so-called 'next-generation hardware', freelancing as a video-games artist became next to impossible. After spending a significant amount of time and effort as lead artist on the singularly unsuccessful PC game “Montezuma’s Return” (1998 Utopia Technologies), Dokk abandoned the games business forever. He currently lives and works as a film and video editor and digital animator in Brooklyn, NY.
Credited on 21 games
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Montezuma's Return (1997, DOS) | 2D Graphics |
Apocalypse (1994, Amiga) | Graphics |
AlienÂł (1993, SNES) | Graphical Support By |
Myth: History in the Making (1992, Amiga) | Additional Graphics |
Lure of the Temptress (1992, DOS) | Graphics / Artwork |
Predator 2 (1992, Genesis) | Artwork |
Last Ninja 3 (1991, Amiga) | Graphics by |
Exile (1991, Commodore 64) | Graphics by |
Exterminator (1991, Commodore 64) | Graphics |
Overlord (1990, Amiga) | Introduction Sequence - Graphical Support and Design |
Cloud Kingdoms (1990, DOS) | Graphics by |
Tusker (1990, Amiga) | Graphics |
Vendetta (1990, Commodore 64) | Art Direction |
Dominator (1989, Commodore 64) | Graphics by |
Enlightenment (1988, Amstrad CPC) | Amstrad Loading screen by |
Black Lamp (1988, Commodore 64) | Loading Screen |
Trantor: The Last Stormtrooper (1987, Commodore 64) | Loading screen by |
Mind-Roll (1987, Commodore 64) | Loading sequence |
BMX Kidz (1987, Commodore 64) | Almost entirely unbelievable graphics by |
Sky Shark (1987, Commodore 64) | Loading Screen |
[ full credits ]
Frequent Collaborators
People- 5 games with Mark Cale
- 4 games with David Whittaker
- 3 games with Hugh Riley
- 3 games with Tony Beckwith
- 3 games with Herman Serrano
- 3 games with Matt Gray
- 2 games with Nick Bruty
- 2 games with Bob Stevenson
- 2 games with Robin Levy
- 2 games with David Collins
[ 163 more people ]
Companies
- 6 games with U.S. Gold Ltd.
- 6 games with Kixx
- 5 games with System 3 Software Limited
- 4 games with Avalon Interactive
- 4 games with Firebird Software
- 3 games with Acclaim Studios Limited
- 2 games with Virgin Interactive...
- 2 games with Electralyte
- 2 games with Hit Squad, The
- 2 games with Bandai Namco Entertainment UK Ltd.
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