Keith Zizza

Moby ID: 6610

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Fascinated with music and sound (and games) at an early age, Keith explored the world of audio on his first home computer at the age of 12, and has never looked back. Keith represents the highest echelon of musical talent in the gaming industry. His wide range of experience in digital audio includes broadcast production (The Troupe), research & development (Fostex R&D), and most recently audio direction at Impressions Games, where he worked for the past six years. Keith has been an integral part of the success of many highly acclaimed titles, such as:

Keith has also written two feature articles related to game audio:

  • Your Audio Design Document: Important Items to Consider in Audio Design, Production, and Support, July 2000.
  • Writing Music Under Extreme Deadlines, June 1999 (co-author)

Source: Tilted mill company page.

Credited on 23 games

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Marvel Puzzle Quest (2013, Windows) Audio
Shoot Many Robots (2012, Xbox 360) Audio
The Oregon Trail: 40th Anniversary Edition (2011, Wii) Music
Deadliest Catch: Sea of Chaos (2010, Wii) Doubletap Games
Making History II: The War of the World (2010, Windows) Sound Design
Mosby's Confederacy (2008, Windows) Sound Designer
Hinterland: Orc Lords (2008, Windows) Master Bard
Making History: The Calm & The Storm - Gold Edition (2008, Windows) Music
SimCity Societies (2007, Windows) Audio Director & Additional Music
Making History: The Calm & The Storm (2007, Windows) Music & Sound Effects
Caesar IV (2006, Windows) Composer
Immortal Cities: Children of the Nile (2004, Windows) Composer, Sound Designer & Video Engineer
Poseidon: Zeus Official Expansion (2001, Windows) Audio Director
Zeus: Master of Olympus (2000, Windows) Music
Pharaoh (1999, Windows) Music
Lords of Magic: Special Edition (1998, Windows) Music
Grant - Lee - Sherman: Civil War 2: Generals (1997, Windows) Music
Lords of the Realm II: Siege Pack (1997, Windows) Music & Sound Effects
Lords of Magic (1997, Windows) Music
Robert E. Lee: Civil War General (1996, Windows 3.x) Music (Editing)

[ full credits ]

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