Nick Choles

Moby ID: 73707

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Nick Choles joined the staff of Raven Software in January '03 after three-year's as an artist at Midway Games of Chicago. At Midway, Nick worked in both full motion video and staff art positions. Previous to Midway, Nick spent ten+ years as a freelance illustrator creating artwork for everything from car design pre-visualization, to editorial and product illustration, to publishing, advertising storyboarding, trading cards, RPG's, toy design and comic books. Nick has also taught numerous seminars in advanced illustration at the Milwaukee Institute of Art and Design. On the lesser-known side of Nick's creative output is his personal fine art he creates in the tradition of painterly realism. To view this work and others, go to nickcholes.com

Source: Selected articles from Raven Software Official Website - Company - Art

Credited on 17 games

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The Quiet Man (2018, Windows) Additional Art
Just Cause 3 (2015, Xbox One) 3D Modelers/Texture Artists
Lost Within (2015, Fire OS) Art and Animation
Defiance (2013, Windows) Environment Artists
Call of Duty: Black Ops (2010, Windows) Raven Software
Singularity (2010, Xbox 360) Singularity Team
Wolfenstein (2009, PlayStation 3) Additional Development
X-Men Origins: Wolverine - Uncaged Edition (2009, Windows) Wolverine Team
Quake 4 (2005, Xbox 360) Special Thanks
X-Men: Legends II - Rise of Apocalypse (2005, GameCube) Additional Art
X-Men: Legends (2004, Xbox) Additional Art
Star Wars: Jedi Knight - Jedi Academy (2003, Windows) Artists
MLB SlugFest 20-04 (2003, GameCube) Character Artists
Mortal Kombat: Deadly Alliance (2002, PlayStation 2) Additional Thanks
MLB SlugFest 20-03 (2002, GameCube) FMV
NFL Blitz 20-03 (2002, GameCube) Additional Thanks to
NFL Blitz 20-02 (2002, Xbox) Motion Capture Actors

[ full credits ]

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