🐳 Moby v2024.04.07

Stephen David Wark

aka: Stephen Wark
Moby ID: 240415

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Stephen Wark is a game designer, writer and documentation specialist with six years of experience. During that time, he has:

  • Worked for console gaming, mobile gaming, advertising and publishing companies ranging in size from two-person start-ups to industry leaders.
  • Written persuasive presentations for investors, production-ready design documents for programmers and artists, engaging stories and scripts for players, and usable interactive tutorials.
  • Worked on published games for PC, mobile (BREW, J2ME, Smartphone) and portable (DS, GBA, Palm) platforms, as well as the Web.
  • Designed adventure, board, business simulation, casino, casual, massively multiplayer, puzzle, role-playing, social networking and sports games.
  • Handled typesetting and layout for print RPG products.
  • Designed two collections of children’s boardgames.

Stephen has a proven track record of working independently and as a part of established teams, delivering quality work on-time and to the client’s satisfaction, and works equally well with original and licensed I.P.

Credited on 14 games

Displaying most recent · View all

Warriors of Waterdeep (2019, iPhone) Brand Manager
Jurassic World: The Game (2018, Android) Writers
Dragons: Rise of Berk (2014, iPhone) Writers
Family Feud: 2012 Edition (2011, Xbox 360) Game Design
The Price is Right: Decades (2011, Wii) Additional Game Design
The Amazing Race (2010, Wii) Lead Game Designer
Monster House (2006, Nintendo DS) Story
Monster House (2006, Game Boy Advance) Additional Design
The Sims 2: Pets (2006, Game Boy Advance) Game Designers
Yahtzee Deluxe (2005, J2ME) Game Design
Lemonade Tycoon 2: New York Edition (2004, Windows) Game Design
Kasparov Chessmate (2003, Windows) Game Design
MLB Slam! (2003, N-Gage) Game Design
Hard Rock Casino (2003, Windows) Game Design

[ full credits ]

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