Ville Nurmi
Game Credits (By Role)
Production | ||||
Perfect Balance HD (2011) | (Testing) | |||
Design | ||||
Multispace (2013) | (Additional Ideas) | |||
Assault Wing: Galactic Battlefront (2011) | (Design) | |||
Assault Wing (1998) | (Ideas, abc) | |||
Programming/Engineering | ||||
Returnal (2021) | (Lead Tech Programmer) | |||
Assault Wing: Galactic Battlefront (2011) | (Programming) | |||
Assault Wing (1998) | (Programming) | |||
Art/Graphics | ||||
Assault Wing (1998) | (Graphics) | |||
Audio | ||||
Assault Wing (1998) | (Sounds) | |||
Quality Assurance | ||||
Nex Machina (2017) | (Housemarque would like to thank the following people for Alpha Testing) | |||
Multispace (2013) | (Testers) | |||
Gem Grab: Ultimate Edition (2012) | (Testing) | |||
Drop Dead 3 (2011) | (Testing) | |||
Imperfect Balance HD (2011) | (Testing) | |||
Drop Dead 2 (2010) | (Testing) | |||
Perfect Balance: Inferno (2009) | (testing help) | |||
Creative Services | ||||
Assault Wing (1998) | (Documents) | |||
Support | ||||
Skyshine's BEDLAM: Redux! (2016) | (BEDLAM Backers) | |||