Winston Lin
Game Credits (By Role)
Production | ||||
Hyper Scape (2020) | (Programmers - Montreal) | |||
Programming/Engineering | ||||
Immortals: Fenyx Rising (2020) | (Programmers in Montreal) | |||
Watch Dogs: Legion (2020) | (Programmers in Montreal) | |||
Just Dance 2020 (2019) | (Programmers - Montreal) | |||
Tom Clancy's Ghost Recon: Breakpoint (2019) | (Programmers - Montreal) | |||
Trials Rising (2019) | (Programmers in Montreal) | |||
Assassin's Creed: Odyssey (2018) | (Programmers) | |||
Assassin's Creed: Rogue - Remastered (2018) | (Programmers in Montreal) | |||
Far Cry 5 (2018) | (Programmers in Montreal) | |||
Assassin's Creed: Origins (2017) | (Programmers in Montreal) | |||
For Honor (2017) | (Programmers In Montreal) | |||
Just Dance 2018 (2017) | (Programmers in Montreal) | |||
South Park: Phone Destroyer (2017) | (Programmers in Montreal) | |||
Tom Clancy's Ghost Recon: Wildlands (2017) | (Programmers in Montreal) | |||
Steep (2016) | (Programmers in Montreal) | |||
Trials of the Blood Dragon (2016) | (Programmers in Montreal) | |||
Watch_Dogs 2 (2016) | (Programmers in Montreal) | |||
Anno 2205 (2015) | (Programmers in Montreal) | |||
Assassin's Creed: Syndicate (2015) | (Programmers) | |||
Assassin's Creed: Unity - Dead Kings (2015) | (Programmers) | |||
Might & Magic: Heroes VII (2015) | (Programmers in Montreal) | |||
Tom Clancy's Rainbow Six: Siege (2015) | (Programmers in Montreal) | |||
Assassin's Creed: Rogue (2014) | (Programmers in Montreal) | |||
Assassin's Creed: Unity (2014) | (Programmers) | |||
Far Cry 4 (2014) | (Programmers in Montreal) | |||