Xavier Billault
Game Credits (By Role)
Programming/Engineering | ||||
Riders Republic (2021) | (Senior Tech Lead Engine) | |||
Steep (2016) | (Lead Engine Programming) | |||
Assassin's Creed IV: Black Flag (2013) | (Lead Programmer Engine) | |||
Assassin's Creed III (2012) | (Lead Engine Programmer) | |||
Assassin's Creed: Revelations - The Lost Archive (2012) | (Lead Engine Programmer Ubisoft Annecy) | |||
Assassin's Creed: Brotherhood (2011) | (Engine Programmers) | |||
Assassin's Creed: Revelations (2011) | (Lead Engine Programmer Ubisoft Annecy) | |||
Driver: San Francisco (2011) | (Rendering Engineers / Visual Technology) | |||
Assassin's Creed: Brotherhood (2010) | (Engine Programmers) | |||
Tom Clancy's Splinter Cell: Double Agent (2006) | (3D Engine Team) | |||
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004) | (With the collaboration of (Programming)) | |||
Largo Winch: Empire Under Threat (2002) | (Engine and Tools) | |||
Rayman 2: The Great Escape (1999) | (Engine Programming) | |||
Monaco Grand Prix Racing Simulation 2 (1998) | (Installer) | |||
Rayman Forever (1998) | (Installer) | |||
F1 Racing Simulation (1997) | (Installer) | |||
POD (1997) | (Installer) | |||
Rayman Designer (1997) | (Installation) | |||
Sean Dundee's World Club Football (1997) | (Installer) | |||
Thanks | ||||
Assassin's Creed: Syndicate (2015) | (Thanks) | |||
Disney's Donald Duck: Goin' Quackers (2000) | (Special Thanks) | |||
Disney's Donald Duck: Goin' Quackers (2000) | (Special Thanks To) | |||
Rayman 2: The Great Escape (1999) | (Special Thanks To N64 Programming Team) | |||
Other | ||||
Rayman 2: The Great Escape (1999) | (PS2 Team) | |||