Past Featured Games

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If you're looking for a good PSone classic racing game with a high dose of fun and racing action, CTR: Crash Team Racing is your best choice.

The gameplay's outstanding - you can play countless hours of fun in the adventure mode that Mario Kart doesn't have, (but Diddy Kong Racing has.) In it, you are winning races and cup races to unlock secrets, and the title also has multiplayer party modes with your friends.

And the battle mode has a team-up mode so you can not only play a free-for-all battle, but also you play '2 on 2 teams' or a handicap battle too. Great fun!

Oct 06, 2018, submitted by Zaibatsu (4505)

Cold Winter

Cold Winter's a unusually complex game, especially for a first person shooter. The game boasts an engaging and memorable story that involves shadow organizations, conspiracy theories and thermonuclear holocaust. There's a simple, but effective and innovative weapons crafting and intel collection mechanics.

There's an AI system that allows enemies to quickly respond to alarms, work together in squad formation, call for reinforcements and take cover. Best of all is a comprehensive physics engine that allows for objects to be picked up and thrown or used for cover.

Despite these features, Cold Winter is at its core a simple first person shooter. Shoot and blast your enemies to pieces and complete objectives across 12 levels, with multiplayer options included. In some ways, the game can be seen as a British take on the Soldier of Fortune games ,due to the high level of graphic violence and gore found in both.

Sadly, Cold Winter is a underrated game within the PS2 library and much of the game's story still holds up and is relevant even to this day. Give this game a try, even if the online multiplayer doesn't work anymore.

Sep 29, 2018, submitted by Tony Denis (477)


Up until the advent of CD-ROM and CD-based systems in the mid-90s, most game soundtracks were unlicensed. With very few exceptions such as M.J.'s Moonwalker or other movie tie-ins, if a popular track could be heard in a game, it was likely an unofficial remix.

Enter BioMetal. One of the zillions of the early 90s shoot-em up side-scrollers. While the game was not without some merits, what really made it stand out from the crowd is the soundtrack. Fully licensed and not from the programmer best friend's local underground outfit, but from one of the most popular Eurodance bands of the time called 2 Unlimited. That fact was even advertised in a splash-screen.

The group combined fast danceable beats, acid house and techno sound, and featured rap male and melodic female vocals that became a staple in the genre and helped them to sell 18 millions of record copies. While the vocals didn't make it to the game (as the game cartridges rarely exceeded the size of one MP3 file), most of the beats and chord progressions were reproduced by the SNES synthesizer chip. The game featured renditions of seven tracks such as Tribal Dance and Twilight Zone. (Also interesting is the fact that Japanese version featured an entirely different soundtrack that was written specifically for Biometal.)

Sep 23, 2018, submitted by Virgil (8387)

Creativity is scarce these days, both in AAA and indie games. Both cling to comfort zones like their lives depend on it. The exact opposite of that is Gunpoint, a game that is by now 5+ years old. Its creator, Tom Francis, left his job in gaming journalism after Gunpoint succeeded.

Cheap even at launch, with a rather short storyline, but incredibly well-crafted and addicting gameplay combined with simple controls, Gunpoint is made for the creative-thinking player. Unlike in most games with stealth elements, stealth is straight-up obligatory, but is made infinitely more fun thanks to the spy's (unlockable) ability to rewire pretty much all technology in a building, including guards' weapons late in the game.

Triggering light switches that call an elevator whose bell closes the door in front of a guard's face becomes more of a norm the longer you play. Also, defenestration is apparently the creator's fantasy somehow.

Sep 18, 2018, submitted by Plokite_Wolf (8324)

Unlike other interactive book styled games which feature still backgrounds (e.g. Wanderful Storybooks), My Little Pony: The Movie, which is based on the 2017 film of the same name, features 360 degree panoramic scenes, which is pretty unusual and new to the interactive book genre.

Other unusual features of this interactive book is using the Gyroscope on certain iOS devices, making it another addition to the panoramic scenes for the player to feel like he/she is in the movie and/or in real life. What makes My Little Pony: The Movie (The interactive book) interesting is that it is a technological leap forward and quite fun for young children!

Sep 09, 2018, submitted by Katie Cadet (9583)

With so many games in the past decade trying to emulate the classic visual (and sometimes gameplay) style of 8- and 16-bit eras, it's hard to impress anyone by that alone. Unless you make it your goal.

Life of Pixel feels like a virtual museum that lets you go through different eras of computing and gaming history, all in one playthrough. The thing is - it isn't trying to emulate a certain graphic style... It tries to have them all - starting with the teeny-tiny ZX81 with just 1 kb of base RAM and text mode video output and ending with SNES and Amiga.

Gameplay-wise, Life of Pixel does not really stand out - in each iteration it plays like a generic "hardcore" platformer with spikes, multijumps, other traps and many enemies, and a rather well-nourished pixel as your character. However, each platform is presented as set of levels with unique style made to look and sounds like those nostalgia-inducing systems of the past. And that is what makes this game interesting.

Sep 02, 2018, submitted by Virgil (8387)

In RollerCoaster Tycoon, it is your job, as the player, to run a successful theme park in many different areas in order to win a certain goal.

You start by building rides, which each have a different intensity level for different people. You can also build roller coasters, either from pre-set designs or build your own - but make sure it doesn't crash!

Guests need certain requirements, such as food, drinks, restrooms, garbage cans, and benches to rest on. You also need staff to fix rides and clean up the park,

This game not only perfected the theme park simulation formula, but made the management simulation genre extremely popular throughout the 2000s. The game has two expansion packs worth checking out for more thrilling fun and two great sequels with their own expansion packs.

Aug 26, 2018, submitted by KinopioKing (2852)

Super Adventure Rockman

What can be said about Mega Man? He's a little blue robot that has to destroy evil robots and stop the wrath of the ever-evil yet bumbling Dr. Wily. Capcom has produced dozens upon dozens of spinoffs and subseries in the Mega Man games: the darker and edgier X and Zero series, the technological Battle Network, you get the idea. But what in fresh hell is this?!

Super Adventure Rockman is a FMV game in the vein of Dragon's Lair. Play as the titular Mega Man and stop Dr. Wily from doing what he does best - trying to take over the world. Shoot down flying Mettools, battle well-known robots and sometimes work with them. What makes this game so unique is not because of the Dragon's Lair influences - it's just how freaking absurd the game is. The tone is wildly inconsistent, ranging from surprisingly dark and bloody to cartoony and comical.

You may not have to be a Mega Man fan to be turned off by the weirdness of this game. In fact, I'd recommend picking this game up on sheer novelty alone.

Aug 19, 2018, submitted by Tony Denis (477)

Sabrina Spellman and her black cat assistant Salem make their first debut to the computer gaming world with Sabrina The Teenage Witch: Spellbound, based on the network television series that ran from 1996 to 2003.

This kind of children's adventure game featured the ability to do magic like in the Zork graphic adventure games by Activision, and the cutscenes throughout the adventure are animated in the same way as Humongous Entertainment.

Being developed by Rare Medium, the game has some minor bugs, for instance, after you have completed the adventure, you cannot begin again with the same name. All in all, this is one of the first Sabrina the Teenage Witch TV show tie-ins, with the titular character played by Melissa Joan Hart, as a computer game, and fans of the show might remember her as well!

Aug 12, 2018, submitted by Katie Cadet (9583)

Dead To Rights

To me, Dead to Rights as a series is beyond incomprehensible. As you can tell, I'm not the biggest fan of these games, especially Dead to Rights: Retribution. They try too hard to be like the Max Payne games and end up coming off as unoriginal, even if you throw in a dog and martial arts combat mechanics.

That doesn't mean the first Dead to Rights game isn't bad - it's okay at best and it does offer up some mindless fun. Jack Slate is like Max Payne, but with a dog and he knows a way with fists and kicks. Much of the game plays like an action packed shoot and punch fest with the occassional minigame thrown in for extra measure.

Don't get me wrong, this game isn't great but it's not terrible. It's okay at best, and is fun if you like mindless shooting. But if you want something that's more sophisticated, there's always the Payne.

Aug 04, 2018, submitted by Tony Denis (477)

We have seen a lot of racing games of all kinds here on MobyGames! Many are automobiles, futuristic themes, cartoon-style kart racers, and many others, but why not dinosaurs?

Dino Dan: Dino Racer is sort of an unusual combination of a racing game with dinosaurs! The game is based on the children's television series "Dino Dan", and what really is unusual for a racing game like this is that you get to race prehistoric animals in real-life and fictional areas.

But still, if you love dinosaurs, racing, and/or the children's television show "Dino Dan", then Dino Dan: Dino Racer is one of the unusual racing games out there that's worth a look, but other than that, it's still interesting!

Jul 28, 2018, submitted by Katie Cadet (9583)

Hunt Down The Freeman

If you're a big Half Life fan, chances are you may have heard of Hunt Down the Freeman at some point or another earlier in the year (or in 2016 when the game was backed). Considered to be not only a bad fan mod in general but also a spit to the face for Half Life modders and fans everywhere, Hunt Down the Freeman is a broken, poorly voiced, inconsistent mess of a game. It's also undoubtedly fascinating.

You play as a marine named Mitchell, who is beaten to a pulp and left for dead by Gordon Freeman (apparently). On a quest for revenge, he finds himself sucked up with the Combines and even the G-Man. His adventure will take him from snowy mountains to war-torn cities. It sounds pretty cool on paper, but much of the game is just plain broken, from the newly implemented parkour and inventory features to the graphics and gunplay.

Were if the game were a fan film made with the Source Filmmaker, or as a free mod, it would've been alright (the game's saving grace are the cutscenes, even if they are out of place). Get rid of the internet celebs and replace with a professional voice cast to do the work, and you may have something corny but compelling. But the fact this is a legitimately paid "game" and not a free mod speaks a lot of problematic volumes about how Steam is, but worst of all how Valve feels about Half-Life at this point.

Jul 15, 2018, submitted by Tony Denis (477)