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Past Featured Games

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It's only fitting that one of the most ambitious PC games of all time also spawned one of the most ambitious mods. The Nameless Mod is a Herculean effort by a group of Deus Ex fans to build a version of the game set in a physical manifestation of their forums. The result is a game that's just as immersive and expansive as the original, boasting a vast world to explore, open-ended gameplay with numerous different ways to complete your objectives, and a story that can branch dramatically into two entirely different campaigns depending on your decisions mid-game.

While The Nameless Mod was developed with a specific audience in mind, the character archetypes, setting, and cultural references will be immediately familiar to anyone who grew up using internet forums in that era. It's both a nostalgic time capsule of a version of the internet that no longer exists and a reminder of the amazing things that can happen when developers leave their games open to mod support. A must play for fans of Deus Ex and first-person RPGs in general.

May 08, 2022, submitted by Koterminus (74113)


While not a graphical powerhouse even in the context of its time of release, the Thief series excelled in sound design, writing and the core gameplay in a way unsurpassed even today. Every footstep taken in the game is a risk not just because of the danger of being seen, but also of being heard, and guards tend to have rather good ears. Nevertheless, it is worth going through it all for the atmosphere and storyline alone, which are entirely unique in the gaming space.

Apr 24, 2022, submitted by Plokite_Wolf (77371)


Star Trek-licensed games tended to largely fall in genres that are rather out of character for the source material: shooters, strategy/tactics games, space combat simulations... Of the select titles that were more "wordy" than combat-oriented, few have succeeded in forming an enjoyable experience.

Bridge Commander combines the two tendencies, resulting in perhaps the game that best represents the greater franchise in that it features diplomatic/rescue/exploration missions alongside skirmishes with a rogue Cardassian cell. The player can either roleplay as the captain from the comfy chair or view the ship from the outside, and either delegate movement and weapons to the bridge crew or take over directly, echoing similar scenes from the TV shows.

Apr 10, 2022, submitted by Plokite_Wolf (77371)


Many games over the years have tried to marry conventional RTS gameplay with city building mechanics and pacing, but few managed to do so in a way that lets both shine simultaneously. Northgard rewards both a well-planned economy and an efficient military in every phase, with units uniquely being able to switch back and forth between these professions at will. Standard skirmish/multiplayer gameplay offers a lot of variety, while the campaign makes up for a basic storyline with a beautiful art style and excellently designed missions.

Mar 27, 2022, submitted by Plokite_Wolf (77371)

A game which takes pleasure in being such a gloomy post-apocalyptic future with no clear positive characters just happens to have an amazing tactical RPG combat system which, sporadic bugs aside, rarely leaves the player truly hanging even if half of their party is in a downed state. The player is encouraged to experiment with different weapon loadouts, learn from prior mistakes, and even think of alternate strategies for the same encounter thanks to a robust autosave system. Songs that play during major battles, usually dark covers of American gospel and patriotic songs, even call for a bit of a sing-along while thinking of the next move.

Mar 13, 2022, submitted by Plokite_Wolf (77371)


An obscure kart racer made in Ireland for the PlayStation. It features excellent visuals with lovely colours and a consistent framerate, and emphasizes mastering the controls, track layouts and mechanics in order to get ahead and win. It's a very challenging game compared to your average kart racer (especially those inspired by Mario Kart), but its focus on skill mastery makes for an equally satisfying racer only comparable to Crash Team Racing.

Feb 27, 2022, submitted by Jim McGrath (207)


Rhythm games, with few notable exceptions like Crypt of the NecroDancer, seemed to have been associated with a strictly casual audience and/or meant for parties. BPM: Bullets Per Minute is the direct opposite of this trope: the player may only shoot, dodge and reload their increasingly more potent weapons in the rhythm of pure metal, set in a twisted, colour-limited and, of course, hardcore version of Asgard and Helheim of Norse mythology. Boss enemies' movements and attacks are in sync with this theme, leading to quite memorable playthroughs. The game pulls no punches in any area, but once you get to the rhythm of things (ha? anyone?), you'll be bobbing your head in sync with your gunshots.

Feb 13, 2022, submitted by Plokite_Wolf (77371)


Need your mouse aim improved for that FPS you're playing? Want to play a puzzle game that is actually challenging? Just want something different? Rayze: Aim Racer can be described very simply as an aim-training game with puzzle and racing elements, but to master it is quite difficult. Even though you play it with just the mouse, it eventually engages you like a complex simulator.

Jan 30, 2022, submitted by Plokite_Wolf (77371)

Every time one returns to Dune 2000, the remake of the famed Dune II: The Building of a Dynasty, one is always immersed in the harsh and nearly barren world in which it takes place. Its soundscape and visual style properly convey the dangers that lurk on Arrakis, both in yet-to-be-discovered areas and well-known hillside bases and Spice patches under which sandworms await. Despite ending up in the shadow of the Command & Conquer franchise that its predecessor helped create, Dune 2000 is a very enjoyable RTS and one of the best uses of an external license of its time.

Jan 16, 2022, submitted by Plokite_Wolf (77371)


This truly feels like a next-gen game, running smoothly and with ray-tracing. It's incredible that RE engine has improved so much. While many next-gen games have graphics and performance mode selection, this game does not because it provides both aspects so there's no need for trade-off. It also moves away from RE7 which made the player hopelessly running away all the time, here you can fight back, and there are so many similarities with the legendary RE4 game, the premise (rescuing kidnapped girl), the location (village, castle, mines), the bosses (giant fish), the merchant, the boat ride. A fine balance between scary and action-packed with an intriguing story that goes back all the way to Umbrella corporation.

Jan 02, 2022, submitted by MAT (229787)


While an earlier Featured Game entry, Age of Empires II: Definitive Edition, is considered the definitive RTS re-release for its quality of life improvements and efforts to bring new players to the genre, a different approach is also viable. The Command & Conquer remaster includes the original Tiberium and Red Alert titles with their respective expansions and missions from their console counterparts, as well as updated controls and netcode, even huge chunks of the source codes for both games and the all-new map editor right in the game directory... However, the quality of life changes and the superbly redone graphics keep the games, to paraphrase a Twitter post, looking not how they did years ago but how you remember them. While there is a case for making a game even more attractive to newcomers, there is also value in keeping it true to the time it was released in while removing all the compatibility issues and control clunkiness.

Dec 19, 2021, submitted by Plokite_Wolf (77371)


Team17 has struggled to replicate the success of Worms: Armageddon since it was first released in 1999, first trying to force the move to 3D and then trying to oversimplify the gameplay for casual audiences after moving back to 2D. Worms W.M.D. was the first and only return to true form, even using Armageddon's code underneath. Feeling like a more dynamic experience with the introduction of crafting and vehicles in a way that does not harm the core formula, W.M.D. is the only Worms title from the 21st century that is worth checking out, with the only true flaw being the inability to connect to friends on different platforms/OSes and storefronts; at least good old hot seat is still here to keep destruction of friendships as fun as it was before.

Dec 05, 2021, submitted by Plokite_Wolf (77371)