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Past Featured Games

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Even I, a hardcore PC gamer, have to bow before a select few console-only games. SSX 3 is one of them. It does not matter whether you know a single thing about snowboarding, this game just beats most racing games in a literal landslide.

There are indeed few other titles that bring the same experience that has you simultaneously enjoy the speeds you are achieving and beg the controller to give you just that bit more juice. And that's not even mentioning the insane tricks you get to do mid-air and on (in)conveniently placed rails, which you can do with very simple mashing of the D-pad.

The environment is stunning, the characters are lovable, and the soundtrack will not spread your music horizons - it will open a mountain-sized fracture in them for various genres to get in. Dust off your old 6th generation console, buy it from a friend, or emulate it if you have to - do not miss this experience.

Jan 20, 2019, submitted by Plokite_Wolf (22836)

The Doonesbury Election Game Campaign '96

Comic strips and video games can be hit or miss. Certain properties like Garfield, Peanuts and even Dilbert and Heathcliff can get away with video game adaptations - quality aside, that is. Some strips are just not meant for video games, such as Calvin and Hobbes and...Doonesbury.

If you haven't heard of Doonesbury, it's a long-running comic strip often that skewered American politics, liberal and conservative, and was quite controversial at times due to its satire and maturity in contrast to other comic strips. It's not a bad strip, but the hot button nature of Doonesbury doesn't make good video game fare, unless you make it into a presidential election simulation!

The Doonesbury Election Game Campaign '96 (geez, what a mouthful) is pretty straightforward: run for prez as any politician, including past politicians such as JFK and George Kennedy. Get Doonesbury characters like Zonker or Duke to assist you on your push to win the presidency. What is pretty cool is that Garry Trudeau was involved with the development of the game, writing the jokes and doing some of the art assets. The game has dated, but that's to be expected with the nature of the subject matter.

Jan 12, 2019, submitted by Tony Denis (506)

Get your Saturn ready for the holiday season! Christmas NiGHTS was released as a free demo in December 1996 and 1997. It makes heavy use of the Saturn's clock, decorating its version of Spring Valley for winter, Christmas, and the New Year. Claris, Elliot, and NiGHTS also dress up appropriately for the weather and the holiday.

Playing the game rewards the player with the chance to open presents containing large amounts of bonus content including exclusive game modes, a detailed dynamic music player, image galleries, and even the ability to play Spring Valley as Sonic.

Dec 28, 2018, submitted by Ms. Tea (24117)

R.A. Montgomery's Choose Your Own Adventure book series inspired game developers to make their own interactive movies and visual novels as of today.

This Interactive DVD movie is not just an inspiration, but has the genuine license of the original Choose Your Own Adventure series, with the voice acting of Frankie Muniz, Felicity Huffman, and Daryl Sabara. This entry is centred around the country of Nepal, and utilizes the remote control to select from two of the choices. If you have a 5.1 surround sound system, this interactive movie will feel and sound like you are actually in Nepal!

As an extra bonus, a travel log is included with each copy, including the sponsorship of Life Cereal at the time the DVD was released. Choose Your Own Adventure: The Abominable Snowman is a must have for those who have a DVD player and who like the Interactive Movie genre in general.

Dec 15, 2018, submitted by Katie Cadet (10135)

Taiko Drum Master

Taiko no Tatsujin is a series of rhythm arcade games developed by Bandai Namco where you hit on a taiko drum to the notes on the screen. While it sounds simple in concept, the games pack lots of charm, memorable characters, songs and party minigames to keep the games fresh for each new release. It makes sense to release these games to Western audiences, but how?

Taiko Drum Master was the first and only Western release of the game (until the just-debuted PS4 and Switch versions). There are a few differences, mostly with the soundtrack and audio, but for the most part the game plays much like the original Taiko no Tatsujin games: beat that drum to the notes. The songs range from the surprisingly cheesy to instantly recognizable, from rock songs to opera, to even cartoon TV show theme songs, as well as the usual silly minigames (like watermelon eating contests).

Taiko Drum Master, surprisingly enough, isn't a terribly hard game to find on it's own, although the bundle with the drum controller is a little more pricey than usual.

Nov 18, 2018, submitted by Tony Denis (506)

This gem of a game was released way back in 2006 for both the GameCube and Wii but is often overlooked by long-time Zelda fans, who always tend to praise the N64's "Ocarina of Time" or the latest "Breath of the Wild".

The game has way too many positives to go into detail here, but with a huge overworld, unique transformation gameplay mechanics, a rich story, interesting new characters and so much more, Twilight Princess is a "hidden gem" of the Zelda franchise.

Nov 09, 2018, submitted by Thomas Dowding (4308)

In the grim future, there is only war and again the Space Marines are part of that war.

Unlike the previous Dawn of War game, here you have no base building, no unit creation and no resource collection. There are just six different units, from which the player can select three plus the force commander for a mission.

This game also has a RPG part. All troops receive experience points be either killing enemies or giving equipment to the armoury. Having enough experience will result in a new level, which increases stats, unlock new equipment and some points for the skill trees.

So, in the end Dawn of War II is a good mixture of a RTS game with the tactical abilities of Commandos with some serious firepower and RPG hero development. That the graphics are also a nice light show is not a disadvantage.

Oct 28, 2018, submitted by jaXen (235868)

25 years ago this RPG jewel was released as successor for the game Amberstar.

This is one of the first games to feature a fluid 3D-first person perspective in dungeons and towns, not with the step-by-step view. Oh and that with a processor speed of 7MHz (that's 0.007 GHz by the way). The world to explore is enormous, there are several islands to explore and also two moons (and some other places) to visit. If you have played other games from Thalion Software you will find some nice references.

Alas, that amount of data has a price. The game was delivered on nine disks, where one disk just contains the background music, and another disk was needed for the save data. Hard drives are rare at this time, so at least you should have a second floppy drive.

Oct 21, 2018, submitted by jaXen (235868)

If you're looking for a good PSone classic racing game with a high dose of fun and racing action, CTR: Crash Team Racing is your best choice.

The gameplay's outstanding - you can play countless hours of fun in the adventure mode that Mario Kart doesn't have, (but Diddy Kong Racing has.) In it, you are winning races and cup races to unlock secrets, and the title also has multiplayer party modes with your friends.

And the battle mode has a team-up mode so you can not only play a free-for-all battle, but also you play '2 on 2 teams' or a handicap battle too. Great fun!

Oct 06, 2018, submitted by Zaibatsu (7195)

Cold Winter

Cold Winter's a unusually complex game, especially for a first person shooter. The game boasts an engaging and memorable story that involves shadow organizations, conspiracy theories and thermonuclear holocaust. There's a simple, but effective and innovative weapons crafting and intel collection mechanics.

There's an AI system that allows enemies to quickly respond to alarms, work together in squad formation, call for reinforcements and take cover. Best of all is a comprehensive physics engine that allows for objects to be picked up and thrown or used for cover.

Despite these features, Cold Winter is at its core a simple first person shooter. Shoot and blast your enemies to pieces and complete objectives across 12 levels, with multiplayer options included. In some ways, the game can be seen as a British take on the Soldier of Fortune games ,due to the high level of graphic violence and gore found in both.

Sadly, Cold Winter is a underrated game within the PS2 library and much of the game's story still holds up and is relevant even to this day. Give this game a try, even if the online multiplayer doesn't work anymore.

Sep 29, 2018, submitted by Tony Denis (506)


Up until the advent of CD-ROM and CD-based systems in the mid-90s, most game soundtracks were unlicensed. With very few exceptions such as M.J.'s Moonwalker or other movie tie-ins, if a popular track could be heard in a game, it was likely an unofficial remix.

Enter BioMetal. One of the zillions of the early 90s shoot-em up side-scrollers. While the game was not without some merits, what really made it stand out from the crowd is the soundtrack. Fully licensed and not from the programmer best friend's local underground outfit, but from one of the most popular Eurodance bands of the time called 2 Unlimited. That fact was even advertised in a splash-screen.

The group combined fast danceable beats, acid house and techno sound, and featured rap male and melodic female vocals that became a staple in the genre and helped them to sell 18 millions of record copies. While the vocals didn't make it to the game (as the game cartridges rarely exceeded the size of one MP3 file), most of the beats and chord progressions were reproduced by the SNES synthesizer chip. The game featured renditions of seven tracks such as Tribal Dance and Twilight Zone. (Also interesting is the fact that Japanese version featured an entirely different soundtrack that was written specifically for Biometal.)

Sep 23, 2018, submitted by Virgil (8582)

Creativity is scarce these days, both in AAA and indie games. Both cling to comfort zones like their lives depend on it. The exact opposite of that is Gunpoint, a game that is by now 5+ years old. Its creator, Tom Francis, left his job in gaming journalism after Gunpoint succeeded.

Cheap even at launch, with a rather short storyline, but incredibly well-crafted and addicting gameplay combined with simple controls, Gunpoint is made for the creative-thinking player. Unlike in most games with stealth elements, stealth is straight-up obligatory, but is made infinitely more fun thanks to the spy's (unlockable) ability to rewire pretty much all technology in a building, including guards' weapons late in the game.

Triggering light switches that call an elevator whose bell closes the door in front of a guard's face becomes more of a norm the longer you play. Also, defenestration is apparently the creator's fantasy somehow.

Sep 18, 2018, submitted by Plokite_Wolf (22836)