Forums > News > 20,000 Windows game SKUs on MobyGames!

Simon Carless (1835) on 6/19/2016 2:09 AM · Permalink · Report
A big milestone in MobyGames history has been reached - we've reached 20,000 individual Windows games, add-ons & special editions! (You may see slightly different numbers on different screens, but the milestone is legit, heh.)
Karsa Orlong informs us that Uli Stein: Color Chaos, contributed by Rainier S, was the 20,000th SKU, so thanks to him and to ALL of the contributors that have made this possible. And roll on 30,000!




Cavalary (11411) on 6/19/2016 8:39 PM · edited · Permalink · Report
Ditto. Well, Windows and DOS before it, with a brief Win 3.x period in between. The rest, what's that? :p
With the way MS keeps going though, guess I have to hope I'll be caring more for Linux games in a few years, since I see no other options. But still dread the prospect of even trying, considering how my only previous attempt went.
Anyway, congratulations everyone!

MAT (238622) on 6/20/2016 7:26 AM · edited · Permalink · Report
So did I until PS2 console generation. Too many great exclusives on console to stick to PC only, plus I got tired of all the setup and most of games not working because of sound card or graphic card you have or CPU or whatnot.
Games that are multiplatform I prefer on consoles, but PC is still best for playing adventure games, although they're not as major thing as they were back in 1990s with LucasArts at the helm.
That said, PC, consoles and handhelds are all of great importance, with preference on consoles. To me, addition are those smartphone and tablet and browser games, bleh :) I can't say I care for something that is available only in digital format and you cannot even back it up or play offline but hold it in some cloud... at least we got GOG to save us from that hell.

Plok (170698) on 6/20/2016 8:28 AM · Permalink · Report
[Q --start MAT wrote--]I can't say I care for something that is available only in digital format and you cannot even back it up or play offline but hold it in some cloud... at least we got GOG to save us from that hell. [/Q --end MAT wrote--] Finally someone else who thinks the cloud system is shit!

Kennyannydenny (127174) on 6/20/2016 7:31 PM · Permalink · Report
I cannot agree more MAT. My opinion is exactly the same :)
The main reason I got a console was to get rid of all the horrible system requirements. There was always something why I couldn't (normally) play/install such a game.
I also find the smartphone and browser games the less interesting games. I also try to buy as much as possible on disc, I really don't like the idea of a company ending a certain service or servers that renders my game unplayable.

Patrick Bregger (290568) on 6/22/2016 4:57 PM · Permalink · Report
Let me tell a story: Once there was a console exclusive game I was vaguely interested in, so I bought it for Xbox 360. However, before I got a chance to play it, it was surprisingly ported to Windows. I bought it a second time so I don't have to play it on a console.
The punchline: This game was Final Fantasy XIII.